Lines Matching refs:checkBinding
1398 void checkBinding(deqp::Context& context, GLenum pname, GLuint index, const std::string& target_name,
2436 checkBinding(m_context, pname_binding, j, target_name, buffer_ids[j]);
2454 checkBinding(m_context, pname_binding, j, target_name, 0);
2459 checkBinding(m_context, pname_binding, j, target_name, buffer_ids[j]);
2467 checkBinding(m_context, pname_binding, j, target_name, 0);
2499 checkBinding(m_context, pname_binding, j, target_name, buffer_ids[j]);
2510 checkBinding(m_context, pname_binding, 0, target_name, buffer[0].m_id);
2520 checkBinding(m_context, pname_binding, j, target_name, buffer_ids[j]);
2608 checkBinding(m_context, pname_binding, j, target_name, buffer_ids[j]);
2626 checkBinding(m_context, pname_binding, j, target_name, 0);
2631 checkBinding(m_context, pname_binding, j, target_name, buffer_ids[j]);
2640 checkBinding(m_context, pname_binding, j, target_name, 0);
2672 checkBinding(m_context, pname_binding, j, target_name, buffer_ids[j]);
2683 checkBinding(m_context, pname_binding, 0, target_name, buffer[0].m_id);
2693 checkBinding(m_context, pname_binding, j, target_name, buffer_ids[j]);
2936 checkBinding(m_context, GL_SAMPLER_BINDING, i, "Sampler", sampler_ids[i]);
2950 checkBinding(m_context, GL_SAMPLER_BINDING, i, "Sampler", 0);
2955 checkBinding(m_context, GL_SAMPLER_BINDING, i, "Sampler", sampler_ids[i]);
2967 checkBinding(m_context, GL_SAMPLER_BINDING, i, "Sampler", 0);
3004 checkBinding(m_context, GL_SAMPLER_BINDING, i, "Sampler", t_sampler_ids[i]);
3120 checkBinding(m_context, GL_IMAGE_BINDING_NAME, i, "Image unit", texture_ids[i]);
3141 checkBinding(m_context, GL_IMAGE_BINDING_NAME, i, "Image unit", 0);
3146 checkBinding(m_context, GL_IMAGE_BINDING_NAME, i, "Image unit", texture_ids[i]);
3160 checkBinding(m_context, GL_IMAGE_BINDING_NAME, i, "Image unit", 0);
3188 checkBinding(m_context, GL_IMAGE_BINDING_NAME, 0, "Image unit", 0);
3191 checkBinding(m_context, GL_IMAGE_BINDING_NAME, i, "Image unit", texture_ids[i]);