Lines Matching refs:InitStorage
335 void InitStorage(deqp::Context& context, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format,
1009 void Texture::InitStorage(deqp::Context& context, glw::GLenum target, glw::GLsizei levels, glw::GLenum internal_format,
1866 texture[0].InitStorage(m_context, GL_TEXTURE_2D, 1 /* levels */, GL_RGBA8, width, height, depth);
1867 texture[1].InitStorage(m_context, GL_TEXTURE_2D_ARRAY, 1 /* levels */, GL_RGBA8, width, height, depth);
1868 texture[2].InitStorage(m_context, GL_TEXTURE_1D_ARRAY, 1 /* levels */, GL_RGBA8, width, height, depth);
1869 texture[3].InitStorage(m_context, GL_TEXTURE_3D, 1 /* levels */, GL_RGBA8, width, height, depth);
2102 texture[0].InitStorage(m_context, GL_TEXTURE_2D, 1, GL_RGBA8, width, height, depth);
2103 texture[1].InitStorage(m_context, GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, width, height, depth);
2104 texture[2].InitStorage(m_context, GL_TEXTURE_1D_ARRAY, 1, GL_RGBA8, width, height, depth);
2105 texture[3].InitStorage(m_context, GL_TEXTURE_3D, 1, GL_RGBA8, width, height, depth);
2194 t_texture.InitStorage(m_context, GL_TEXTURE_2D, 1, GL_RGB9_E5, width, 0, depth, true);
2761 texture[i].InitStorage(m_context, target, 1, GL_RGBA8, width, height, depth);
2774 texture[i].InitStorage(m_context, GL_TEXTURE_2D, 1, GL_RGBA8, width, height, depth);
3087 texture[i].InitStorage(m_context, target, 1, GL_RGBA8, width, height, depth);
3100 texture[i].InitStorage(m_context, GL_TEXTURE_2D, 1, GL_RGBA8, width, height, depth);
3770 texture[i].InitStorage(m_context, target, 1, GL_R32UI, width, height, depth);
3781 texture[i].InitStorage(m_context, target, 1, GL_R32UI, width, height, depth);
4028 texture[i].InitStorage(m_context, target, 1, GL_R32UI, width, height, depth);
4039 texture[i].InitStorage(m_context, target, 1, GL_R32UI, width, height, depth);
4259 texture[i].InitStorage(m_context, GL_TEXTURE_2D, 1, GL_R32UI, width, height, depth);
4513 texture.InitStorage(m_context, GL_TEXTURE_2D, 1 /* levels */, GL_RGBA8, width, height, 1 /* depth */);