Lines Matching defs:buffer_ids

1691 		GLuint   buffer_ids[n_buffers];
1700 buffer_ids[j] = buffer[j].m_id;
1722 gl.bindBuffersBase(target, t_first, t_count, buffer_ids);
1726 gl.bindBuffersRange(target, t_first, t_count, buffer_ids, offsets, sizes);
1737 memcpy(t_buffer_ids, buffer_ids, sizeof(buffer_ids));
1774 gl.bindBuffersRange(target, first, count, buffer_ids, t_offsets, sizes);
1778 gl.bindBuffersRange(target, first, count, buffer_ids, offsets, t_sizes);
1795 gl.bindBuffersRange(target, first, count, buffer_ids, t_offsets, sizes);
1801 gl.bindBuffersRange(target, first, count, buffer_ids, offsets, t_sizes);
2261 GLuint buffer_ids[n_buffers];
2270 buffer_ids[j] = buffer[j].m_id;
2301 gl.bindVertexBuffers(t_first, t_count, buffer_ids, offsets, strides);
2311 memcpy(t_buffer_ids, buffer_ids, sizeof(buffer_ids));
2345 gl.bindVertexBuffers(first, count, buffer_ids, t_offsets, strides);
2348 gl.bindVertexBuffers(first, count, buffer_ids, offsets, t_strides);
2414 std::vector<GLuint> buffer_ids;
2417 buffer_ids.resize(max_buffers);
2424 buffer_ids[j] = buffer[j].m_id;
2431 gl.bindBuffersBase(target, 0 /* first */, max_buffers /* count */, &buffer_ids[0]);
2436 checkBinding(m_context, pname_binding, j, target_name, buffer_ids[j]);
2459 checkBinding(m_context, pname_binding, j, target_name, buffer_ids[j]);
2489 buffer_ids[0] = invalid_id;
2491 gl.bindBuffersBase(target, 0 /* first */, max_buffers /* count */, &buffer_ids[0]);
2494 /* Update buffer_ids */
2495 buffer_ids[0] = 0; /* 0 means unbound */
2499 checkBinding(m_context, pname_binding, j, target_name, buffer_ids[j]);
2520 checkBinding(m_context, pname_binding, j, target_name, buffer_ids[j]);
2580 std::vector<GLuint> buffer_ids;
2585 buffer_ids.resize(max_buffers);
2594 buffer_ids[j] = buffer[j].m_id;
2603 gl.bindBuffersRange(target, 0 /* first */, max_buffers /* count */, &buffer_ids[0], &offsets[0], &sizes[0]);
2608 checkBinding(m_context, pname_binding, j, target_name, buffer_ids[j]);
2631 checkBinding(m_context, pname_binding, j, target_name, buffer_ids[j]);
2662 buffer_ids[0] = invalid_id;
2664 gl.bindBuffersRange(target, 0 /* first */, max_buffers /* count */, &buffer_ids[0], &offsets[0], &sizes[0]);
2667 /* Update buffer_ids */
2668 buffer_ids[0] = 0; /* 0 means unbound */
2672 checkBinding(m_context, pname_binding, j, target_name, buffer_ids[j]);
2693 checkBinding(m_context, pname_binding, j, target_name, buffer_ids[j]);
3241 std::vector<GLuint> buffer_ids;
3247 buffer_ids.resize(max_buffers);
3257 buffer_ids[i] = buffer[i].m_id;
3274 gl.bindVertexBuffers(0, max_buffers, &buffer_ids[0], &offsets[0], &strides[0]);
3279 checkVertexAttribBinding(m_context, i, buffer_ids[i]);
3298 checkVertexAttribBinding(m_context, i, buffer_ids[i]);
3330 buffer_ids[0] = invalid_id;
3331 gl.bindVertexBuffers(0, max_buffers, &buffer_ids[0], &offsets[0], &strides[0]);
3337 checkVertexAttribBinding(m_context, i, buffer_ids[i]);
4478 std::vector<GLuint> buffer_ids;
4483 buffer_ids.resize(max_buffers);
4504 buffer_ids[i] = buffer.m_id;
4575 gl.bindVertexBuffers(0, max_buffers, &buffer_ids[0], &offsets[0], &strides[0]);