Lines Matching refs:vertexBinary
701 ShaderBinary vertexBinary;
704 vertexBinary = spirvUtils::makeSpirV(m_context.getTestContext().getLog(), VertexSource(m_vertex));
708 spirvUtils::spirvDisassemble(output, vertexBinary.binary);
725 vertexBinary.binary.clear();
726 spirvUtils::spirvAssemble(vertexBinary.binary, input);
727 spirvUtils::spirvValidate(vertexBinary.binary, true);
730 binaries << vertexBinary;
891 ShaderBinary vertexBinary;
893 vertexBinary = spirvUtils::makeSpirV(m_context.getTestContext().getLog(), VertexSource(m_vertex));
898 gl.shaderBinary(1, &m_spirvShaderId, GL_SHADER_BINARY_FORMAT_SPIR_V_ARB, (GLvoid*)vertexBinary.binary.data(),
899 static_cast<deUint32>(vertexBinary.binary.size()) * sizeof(deUint32));
1115 ShaderBinary vertexBinary = spirvUtils::makeSpirV(m_context.getTestContext().getLog(), VertexSource(m_vertex));
1116 binaries << vertexBinary;
1120 spirvUtils::spirvDisassemble(spirvSource, vertexBinary.binary);
1677 ShaderBinary vertexBinary;
1678 vertexBinary = spirvUtils::makeSpirV(m_context.getTestContext().getLog(), vertexSource);
1679 binaries << vertexBinary;
2017 ShaderBinary vertexBinary;
2020 vertexBinary = spirvUtils::makeSpirV(m_context.getTestContext().getLog(), VertexSource(m_vertex));
2026 binaries << vertexBinary;