Lines Matching refs:gl4cts

45 gl4cts::GetTextureSubImage::Tests::Tests(deqp::Context& context)
52 gl4cts::GetTextureSubImage::Tests::~Tests(void)
56 void gl4cts::GetTextureSubImage::Tests::init(void)
68 gl4cts::GetTextureSubImage::Errors::Errors(deqp::Context& context)
85 gl4cts::GetTextureSubImage::Errors::~Errors(void)
91 tcu::TestNode::IterateResult gl4cts::GetTextureSubImage::Errors::iterate(void)
153 void gl4cts::GetTextureSubImage::Errors::prepare()
254 bool gl4cts::GetTextureSubImage::Errors::testExistingTextureObjectError()
312 bool gl4cts::GetTextureSubImage::Errors::testBufferOrMultisampledTargetError()
347 bool gl4cts::GetTextureSubImage::Errors::testNegativeOffsetError()
401 bool gl4cts::GetTextureSubImage::Errors::testBoundsError()
463 bool gl4cts::GetTextureSubImage::Errors::testOneDimmensionalTextureErrors()
502 bool gl4cts::GetTextureSubImage::Errors::testTwoDimmensionalTextureErrors()
593 bool gl4cts::GetTextureSubImage::Errors::testBufferSizeError()
644 void gl4cts::GetTextureSubImage::Errors::clean()
695 const glw::GLubyte gl4cts::GetTextureSubImage::Errors::s_texture_data[] = {
699 const glw::GLuint gl4cts::GetTextureSubImage::Errors::s_texture_data_size =
702 const glw::GLuint gl4cts::GetTextureSubImage::Errors::s_texture_data_width = 2; //<! uncompressed texture width
704 const glw::GLuint gl4cts::GetTextureSubImage::Errors::s_texture_data_height = 2; //<! uncompressed texture height
708 const glw::GLubyte gl4cts::GetTextureSubImage::Errors::s_texture_data_compressed[] = {
712 const glw::GLuint gl4cts::GetTextureSubImage::Errors::s_texture_data_compressed_size =
715 const glw::GLuint gl4cts::GetTextureSubImage::Errors::s_texture_data_compressed_width =
718 const glw::GLuint gl4cts::GetTextureSubImage::Errors::s_texture_data_compressed_height =
721 const glw::GLuint gl4cts::GetTextureSubImage::Errors::s_destination_buffer_size =
734 gl4cts::GetTextureSubImage::Functional::Functional(deqp::Context& context)
743 gl4cts::GetTextureSubImage::Functional::~Functional(void)
749 tcu::TestNode::IterateResult gl4cts::GetTextureSubImage::Functional::iterate(void)
846 void gl4cts::GetTextureSubImage::Functional::prepare(glw::GLenum target, bool is_compressed)
972 bool gl4cts::GetTextureSubImage::Functional::check(glw::GLenum target, bool is_compressed)
1126 void gl4cts::GetTextureSubImage::Functional::clean()
1140 const glw::GLubyte gl4cts::GetTextureSubImage::Functional::s_texture_data[] = {
1334 const glw::GLsizei gl4cts::GetTextureSubImage::Functional::s_texture_data_size =
1337 const glw::GLsizei gl4cts::GetTextureSubImage::Functional::s_texture_data_width =
1339 const glw::GLsizei gl4cts::GetTextureSubImage::Functional::s_texture_data_height =
1341 const glw::GLsizei gl4cts::GetTextureSubImage::Functional::s_texture_data_depth =
1345 const glw::GLubyte gl4cts::GetTextureSubImage::Functional::s_texture_data_compressed[] = {
1395 const glw::GLsizei gl4cts::GetTextureSubImage::Functional::s_texture_data_compressed_size =