Lines Matching defs:depth
395 * the texture's height, or zoffset + depth is greater than the
396 * texture's depth. For reference see OpenGL 4.5 Core Specification
420 " the texture's height, or zoffset + depth is greater than the"
421 " texture's depth. (OpenGL 4.5 Core Specification chapter 8.11.4)."
442 " the texture's height, or zoffset + depth is greater than the"
443 " texture's depth. (OpenGL 4.5 Core Specification chapter 8.11.4)."
496 * GL_TEXTURE_RECTANGLE and either zoffset is not zero, or depth
537 << test_textures[i].target_name << " and either zoffset is not zero, or depth"
572 << " and either zoffset is not zero, or depth"
985 glw::GLint depth = 1;
998 depth = s_texture_data_depth / 2 /* half */;
1005 depth = 3; /* half of cube map */
1033 size = static_cast<glw::GLsizei>((width / x_block) * (height / y_block) * depth * number_of_components *
1038 size = static_cast<glw::GLsizei>(width * height * depth * number_of_components * sizeof(glw::GLubyte));
1052 m_gl_GetCompressedTextureSubImage(m_texture, 0, x_offset, y_offset, z_offset, width, height, depth, size,
1057 m_gl_GetTextureSubImage(m_texture, 0, x_offset, y_offset, z_offset, width, height, depth, GL_RGBA,
1068 for (glw::GLint k = 0; k < depth; ++k)