Lines Matching refs:status
220 /* Compilation status */
221 glw::GLint status = GL_FALSE;
231 /* Get compilation status */
232 gl.getShaderiv(shader_id, GL_COMPILE_STATUS, &status);
236 if (GL_TRUE != status)
269 /* Link status */
270 glw::GLint status = GL_FALSE;
313 /* Get link status */
314 gl.getProgramiv(m_program_object_id, GL_LINK_STATUS, &status);
318 if (GL_TRUE != status)
4768 /* Compilation status */
4769 glw::GLint status = GL_FALSE;
4779 /* Get compilation status */
4780 gl.getShaderiv(shader_id, GL_COMPILE_STATUS, &status);
4784 if (GL_TRUE != status)
4989 /* Link status */
4990 glw::GLint status = GL_FALSE;
5004 /* Get link status */
5005 gl.getProgramiv(m_program_object_id, GL_LINK_STATUS, &status);
5009 if (GL_TRUE != status)