Lines Matching refs:double_values
2454 const glw::GLdouble double_values[16] = { 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0,
2504 gl.uniform1dv(uniform_location, 2, double_values);
2507 gl.uniform2dv(uniform_location, 2, double_values);
2510 gl.uniform3dv(uniform_location, 2, double_values);
2513 gl.uniform4dv(uniform_location, 2, double_values);
2516 gl.uniformMatrix2dv(uniform_location, 2, GL_FALSE, double_values);
2519 gl.uniformMatrix2x3dv(uniform_location, 2, GL_FALSE, double_values);
2522 gl.uniformMatrix2x4dv(uniform_location, 2, GL_FALSE, double_values);
2525 gl.uniformMatrix3dv(uniform_location, 2, GL_FALSE, double_values);
2528 gl.uniformMatrix3x2dv(uniform_location, 2, GL_FALSE, double_values);
2531 gl.uniformMatrix3x4dv(uniform_location, 2, GL_FALSE, double_values);
2534 gl.uniformMatrix4dv(uniform_location, 2, GL_FALSE, double_values);
2537 gl.uniformMatrix4x2dv(uniform_location, 2, GL_FALSE, double_values);
2540 gl.uniformMatrix4x3dv(uniform_location, 2, GL_FALSE, double_values);
2713 const glw::GLdouble double_values[16] = { 1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0,
2733 gl.uniform1dv(m_po_double_arr_uniform_location, -1, double_values);
2736 gl.uniform2dv(m_po_dvec2_arr_uniform_location, -1, double_values);
2739 gl.uniform3dv(m_po_dvec3_arr_uniform_location, -1, double_values);
2742 gl.uniform4dv(m_po_dvec4_arr_uniform_location, -1, double_values);
2745 gl.uniformMatrix2dv(m_po_dmat2_arr_uniform_location, -1, GL_FALSE, double_values);
2748 gl.uniformMatrix2x3dv(m_po_dmat2x3_arr_uniform_location, -1, GL_FALSE, double_values);
2751 gl.uniformMatrix2x4dv(m_po_dmat2x4_arr_uniform_location, -1, GL_FALSE, double_values);
2754 gl.uniformMatrix3dv(m_po_dmat3_arr_uniform_location, -1, GL_FALSE, double_values);
2757 gl.uniformMatrix3x2dv(m_po_dmat3x2_arr_uniform_location, -1, GL_FALSE, double_values);
2760 gl.uniformMatrix3x4dv(m_po_dmat3x4_arr_uniform_location, -1, GL_FALSE, double_values);
2763 gl.uniformMatrix4dv(m_po_dmat4_arr_uniform_location, -1, GL_FALSE, double_values);
2766 gl.uniformMatrix4x2dv(m_po_dmat4x2_arr_uniform_location, -1, GL_FALSE, double_values);
2769 gl.uniformMatrix4x3dv(m_po_dmat4x3_arr_uniform_location, -1, GL_FALSE, double_values);