Lines Matching refs:GPUShaderFP64Test2
3242 /* Defeinitions of static const symbols declared in GPUShaderFP64Test2 */
3243 const glw::GLuint GPUShaderFP64Test2::m_n_captured_results = 1024;
3244 const glw::GLint GPUShaderFP64Test2::m_result_failure = 2;
3245 const glw::GLint GPUShaderFP64Test2::m_result_success = 1;
3246 const glw::GLuint GPUShaderFP64Test2::m_texture_width = 32;
3247 const glw::GLuint GPUShaderFP64Test2::m_texture_height = m_n_captured_results / m_texture_width;
3248 const glw::GLuint GPUShaderFP64Test2::m_transform_feedback_buffer_size =
3250 const glw::GLchar* GPUShaderFP64Test2::m_uniform_block_name = "UniformBlock";
3251 const glw::GLenum GPUShaderFP64Test2::ARB_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263;
3257 GPUShaderFP64Test2::GPUShaderFP64Test2(deqp::Context& context)
3273 void GPUShaderFP64Test2::deinit()
3324 tcu::TestNode::IterateResult GPUShaderFP64Test2::iterate()
3374 GPUShaderFP64Test2::uniformTypeDetails::uniformTypeDetails(glw::GLuint n_columns, glw::GLuint n_rows)
3389 glw::GLenum GPUShaderFP64Test2::getCapturedPrimitiveType(shaderStage shader_stage) const
3410 glw::GLenum GPUShaderFP64Test2::getDrawPrimitiveType(shaderStage shader_stage) const
3436 glw::GLuint GPUShaderFP64Test2::getMaxUniformComponents(shaderStage shader_stage) const
3474 glw::GLuint GPUShaderFP64Test2::getMaxUniformBlockSize() const
3491 glw::GLuint GPUShaderFP64Test2::getRequiredComponentsNumber(const uniformTypeDetails& uniform_type) const
3514 glw::GLuint GPUShaderFP64Test2::getUniformTypeMemberSize(const uniformTypeDetails& uniform_type) const
3530 glw::GLuint GPUShaderFP64Test2::getAmountUniforms(shaderStage shader_stage,
3549 const glw::GLchar* GPUShaderFP64Test2::getShaderStageName(shaderStage shader_stage) const
3577 void GPUShaderFP64Test2::inspectProgram(glw::GLuint program_id, glw::GLint n_uniforms,
3683 void GPUShaderFP64Test2::prepareBoilerplateShader(const glw::GLchar* stage_specific_layout,
3721 void GPUShaderFP64Test2::prepareProgram(shaderStage shader_stage, const uniformTypeDetails& uniform_type,
3967 void GPUShaderFP64Test2::prepareShaderStages()
3992 void GPUShaderFP64Test2::prepareTestShader(const glw::GLchar* stage_specific_layout,
4047 void GPUShaderFP64Test2::prepareTestComputeShader(const glw::GLchar* uniform_definitions,
4094 void GPUShaderFP64Test2::prepareUniformDefinitions(shaderStage shader_stage, const uniformTypeDetails& uniform_type,
4122 void GPUShaderFP64Test2::prepareUniforms(shaderStage shader_stage, const uniformTypeDetails& uniform_type,
4184 void GPUShaderFP64Test2::prepareUniformTypes()
4207 void GPUShaderFP64Test2::prepareUniformVerification(shaderStage shader_stage, const uniformTypeDetails& uniform_type,
4263 bool GPUShaderFP64Test2::test(shaderStage shader_stage, const uniformTypeDetails& uniform_type) const
4317 void GPUShaderFP64Test2::testBegin(glw::GLuint program_id, shaderStage shader_stage) const
4432 void GPUShaderFP64Test2::testEnd(shaderStage shader_stage) const
4472 void GPUShaderFP64Test2::testInit()
4523 bool GPUShaderFP64Test2::verifyResults(shaderStage shader_stage) const
15422 fp64->addChild(new GPUShaderFP64Test2(m_context));