Lines Matching defs:shader_id
212 * @param shader_id Shader object id
215 void Utils::programInfo::compile(glw::GLuint shader_id, const glw::GLchar* shader_code) const
224 gl.shaderSource(shader_id, 1 /* count */, &shader_code, 0);
228 gl.compileShader(shader_id);
232 gl.getShaderiv(shader_id, GL_COMPILE_STATUS, &status);
242 gl.getShaderiv(shader_id, GL_INFO_LOG_LENGTH, &length);
249 gl.getShaderInfoLog(shader_id, length, 0, &message[0]);
4759 * @param shader_id Shader object id
4762 void GPUShaderFP64Test3::programInfo::compile(deqp::Context& context, glw::GLuint shader_id,
4772 gl.shaderSource(shader_id, 1 /* count */, &shader_code, 0);
4776 gl.compileShader(shader_id);
4780 gl.getShaderiv(shader_id, GL_COMPILE_STATUS, &status);
4790 gl.getShaderiv(shader_id, GL_INFO_LOG_LENGTH, &length);
4797 gl.getShaderInfoLog(shader_id, length, 0, &message[0]);
8981 bool GPUShaderFP64Test7::compileShader(glw::GLint shader_id, const std::string& body)
8987 gl.shaderSource(shader_id, 1 /* count */, &body_raw_ptr, NULL /* length */);
8990 gl.compileShader(shader_id);
8993 gl.getShaderiv(shader_id, GL_COMPILE_STATUS, &compile_status);