Lines Matching defs:set
3954 /* Compute and fragment shader results are stored in texture, do not set varyings for transfrom feedback */
4166 /* Update uniform buffer with new set of data */
4485 /* Tesselation patch set up */
5175 for (/* start conditions already set up */; m_uniform_details.end() != it_uniform_details;
5414 /* Tesselation patch set up */
6041 /* Generate the value. Use magic numbers to generate a set of double-precision
9394 /** Retrieves body of a fragment shader that uses user-specified set of variables
9571 /** Retrieves body of a geometry shader that uses user-specified set of variables
9663 /** Retrieves body of a tessellation control shader that uses user-specified set of variables
9745 /** Retrieves body of a tessellation evaluation shader that uses user-specified set of variables
9821 /** Returns a string containing declarations of user-specified set of variables.
9860 /** Retrieves body of a vertex shader that uses user-specified set of variables
9996 /* Create and set up a framebuffer object */
10223 /* Read the variable contents. We only care about the set of varyings emitted
10978 /* Construct a set of argument lists valid for the variable type considered */
13001 static void set(glw::GLvoid* buffer, const T& in)
13016 static void set(glw::GLvoid* buffer, const tcu::Matrix<glw::GLdouble, Rows, Cols>& in)
13126 pack<ResT>::set(result_dst, result);
13305 pack<ResT>::set(result_dst, result);
13435 pack<ResT>::set(result_dst, result);