Lines Matching defs:length
238 glw::GLint length = 0;
241 /* Error log length */
242 gl.getShaderiv(shader_id, GL_INFO_LOG_LENGTH, &length);
246 message.resize(length);
249 gl.getShaderInfoLog(shader_id, length, 0, &message[0]);
320 glw::GLint length = 0;
323 /* Get error log length */
324 gl.getProgramiv(m_program_object_id, GL_INFO_LOG_LENGTH, &length);
327 message.resize(length);
330 gl.getProgramInfoLog(m_program_object_id, length, 0, &message[0]);
1991 gl.shaderSource(m_vs_id, 1 /* count */, &vs_body, DE_NULL /* length */);
3627 extracted_uniform_name.resize(uniform_name_str.length() * 2);
3629 gl.getActiveUniform(program_id, index, (glw::GLsizei)(uniform_name_str.length() * 2) /* bufSize */, 0, &size, &type,
4344 gl.getTransformFeedbackVarying(program_id, 0 /* index */, 16 /* bufSize */, 0 /* length */, &size, &type,
4786 glw::GLint length = 0;
4789 /* Error log length */
4790 gl.getShaderiv(shader_id, GL_INFO_LOG_LENGTH, &length);
4794 message.resize(length);
4797 gl.getShaderInfoLog(shader_id, length, 0, &message[0]);
5011 glw::GLint length = 0;
5014 /* Get error log length */
5015 gl.getProgramiv(m_program_object_id, GL_INFO_LOG_LENGTH, &length);
5018 message.resize(length);
5021 gl.getProgramInfoLog(m_program_object_id, length, 0, &message[0]);
6129 gl.shaderSource(m_cs_id, 1 /* count */, &cs_body, DE_NULL /* length */);
6174 gl.shaderSource(m_vs_id, 1 /* count */, &vs_body, DE_NULL /* length */);
6226 gl.shaderSource(m_tc_id, 1 /* count */, &tc_body, DE_NULL /* length */);
6272 gl.shaderSource(m_te_id, 1 /* count */, &te_body, DE_NULL /* length */);
6321 gl.shaderSource(m_gs_id, 1 /* count */, &gs_body, DE_NULL /* length */);
6367 gl.shaderSource(m_fs_id, 1 /* count */, &fs_body, DE_NULL /* length */);
6776 /* Determine maximum uniform name length */
6853 if (current_item.name.length() != (glw::GLuint)retrieved_name_length ||
7744 gl.shaderSource(m_vs_id, 1 /* count */, &body_raw_ptr, DE_NULL /* length */);
8725 gl.shaderSource(m_cs_id, 1 /* count */, &cs_body_raw_ptr, DE_NULL /* length */);
8728 gl.shaderSource(m_fs_id, 1 /* count */, &fs_body_raw_ptr, DE_NULL /* length */);
8729 gl.shaderSource(m_gs_id, 1 /* count */, &gs_body_raw_ptr, DE_NULL /* length */);
8730 gl.shaderSource(m_tc_id, 1 /* count */, &tc_body_raw_ptr, DE_NULL /* length */);
8731 gl.shaderSource(m_te_id, 1 /* count */, &te_body_raw_ptr, DE_NULL /* length */);
8732 gl.shaderSource(m_vs_id, 1 /* count */, &vs_body_raw_ptr, DE_NULL /* length */);
8987 gl.shaderSource(shader_id, 1 /* count */, &body_raw_ptr, NULL /* length */);
9292 varying_length = varying_sstream.str().length();
10938 gl.shaderSource(m_cs_id, 1 /* count */, &cs_body_raw_ptr, DE_NULL /* length */);
10941 gl.shaderSource(m_fs_id, 1 /* count */, &fs_body_raw_ptr, DE_NULL /* length */);
10942 gl.shaderSource(m_gs_id, 1 /* count */, &gs_body_raw_ptr, DE_NULL /* length */);
10943 gl.shaderSource(m_tc_id, 1 /* count */, &tc_body_raw_ptr, DE_NULL /* length */);
10944 gl.shaderSource(m_te_id, 1 /* count */, &te_body_raw_ptr, DE_NULL /* length */);
10945 gl.shaderSource(m_vs_id, 1 /* count */, &vs_body_raw_ptr, DE_NULL /* length */);
11588 gl.shaderSource(m_vs_id, 1 /* count */, &vs_body_raw_ptr, DE_NULL /* length */);
12783 * - length();
14172 return new FunctionObject::unary<glw::GLdouble /* ResT */, tcu::DVec2 /* ArgT */>(function, "length",
14173 tcu::length);
14175 return new FunctionObject::unary<glw::GLdouble /* ResT */, tcu::DVec3 /* ArgT */>(function, "length",
14176 tcu::length);
14178 return new FunctionObject::unary<glw::GLdouble /* ResT */, tcu::DVec4 /* ArgT */>(function, "length",
14179 tcu::length);
15475 { "length", FUNCTION_LENGTH },