Lines Matching defs:call
1986 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateProgram() call failed.");
1989 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader() call failed.");
1992 GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource() call failed.");
1995 GLU_EXPECT_NO_ERROR(gl.getError(), "glCompileShader() call failed.");
1998 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetShaderiv() call failed.");
2006 GLU_EXPECT_NO_ERROR(gl.getError(), "glAttachShader() call failed.");
2009 GLU_EXPECT_NO_ERROR(gl.getError(), "glLinkProgram() call failed.");
2012 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramiv() call failed.");
2078 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetUniformLocation() call(s) failed.");
2331 /* Make sure GL_INVALID_OPERATION was generated by the call */
2429 /* Make sure GL_INVALID_OPERATION was generated by the call */
2500 /* Issue the call with an invalid <count> argument */
2820 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram() call failed.");
2982 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram() call failed.");
3063 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram() call failed.");
5239 /** Prepare data, execute draw call and verify results
5278 /* Execute draw call for singe vertex */
6074 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader() call(s) failed.");
6083 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateProgram() call(s) failed.");
6130 GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource() call failed.");
6175 GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource() call failed.");
6227 GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource() call failed.");
6273 GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource() call failed.");
6322 GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource() call failed.");
6368 GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource() call failed");
6386 GLU_EXPECT_NO_ERROR(gl.getError(), "glCompileShader() call failed");
6389 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetShaderiv() call failed");
6405 GLU_EXPECT_NO_ERROR(gl.getError(), "glAttachShader() call failed.");
6424 GLU_EXPECT_NO_ERROR(gl.getError(), "glLinkProgram() call failed.");
6427 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramiv() call failed");
6536 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetUniformLocation() call(s) failed.");
6653 GLU_EXPECT_NO_ERROR(gl.getError(), "gluniform1d() call(s) failed.");
6664 GLU_EXPECT_NO_ERROR(gl.getError(), "gluniform2dv() call(s) failed.");
6675 GLU_EXPECT_NO_ERROR(gl.getError(), "gluniform3dv() call(s) failed.");
6686 GLU_EXPECT_NO_ERROR(gl.getError(), "gluniform4dv() call(s) failed.");
6780 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramInterfaceiv() call failed.");
6843 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramResourceIndex() call failed.");
6851 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramResourceName() call failed.");
6871 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramResourceiv() call failed.");
6875 TCU_FAIL("Invalid amount of items were reported by glGetProgramResourceiv() call.");
7076 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetUniformdv() call failed.");
7079 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetUniformfv() call failed.");
7082 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetUniformiv() call failed.");
7085 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetUniformuiv() call failed.");
7337 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer() call failed.");
7340 GLU_EXPECT_NO_ERROR(gl.getError(), "glBufferSubData() call failed.");
7351 GLU_EXPECT_NO_ERROR(gl.getError(), "glVertexAttribPointer() call failed.");
7358 GLU_EXPECT_NO_ERROR(gl.getError(), "glVertexAttribIPointer() call failed.");
7367 GLU_EXPECT_NO_ERROR(gl.getError(), "glVertxAttribLPointer() call failed.");
7371 GLU_EXPECT_NO_ERROR(gl.getError(), "glEnableVertexAttribArray() call failed.");
7373 /* Execute the draw call */
7375 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram() call failed.");
7378 GLU_EXPECT_NO_ERROR(gl.getError(), "glBeginTransformFeedback() call failed.");
7381 GLU_EXPECT_NO_ERROR(gl.getError(), "glDrawArrays() call failed.");
7384 GLU_EXPECT_NO_ERROR(gl.getError(), "glEndTransformFeedback() call failed.");
7389 GLU_EXPECT_NO_ERROR(gl.getError(), "glMapBuffer() call failed.");
7397 GLU_EXPECT_NO_ERROR(gl.getError(), "glUnmapBuffer() call failed.");
7735 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateProgram() call failed.");
7738 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader() call failed.");
7745 GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource() call failed.");
7754 GLU_EXPECT_NO_ERROR(gl.getError(), "glCompileShader() call failed.");
7757 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetShaderiv() call failed.");
7766 GLU_EXPECT_NO_ERROR(gl.getError(), "glAttachShader() call failed.");
7772 GLU_EXPECT_NO_ERROR(gl.getError(), "glTransformFeedbackVaryings() call failed.");
7778 GLU_EXPECT_NO_ERROR(gl.getError(), "glLinkProgram() call failed.");
7781 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramiv() call failed.");
7790 GLU_EXPECT_NO_ERROR(gl.getError(), "getAttribLocation() call failed.");
7810 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenBuffers() call(s) failed.");
7814 * as many points in a single draw call as there are defined in m_base_values array.
7819 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer() call failed.");
7822 GLU_EXPECT_NO_ERROR(gl.getError(), "glBufferData() call failed.");
7831 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer() call failed.");
7834 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBufferBase() call failed.");
7837 GLU_EXPECT_NO_ERROR(gl.getError(), "glBufferData() call failed.");
7844 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenVertexArrays() call failed.");
7847 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindVertexArray() call failed.");
8273 GLU_EXPECT_NO_ERROR(gl.getError(), "glCompileShader() call failed.");
8279 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetShaderiv() call failed.");
8696 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader() call(s) failed.");
8733 GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource() call(s) failed.");
8919 GLU_EXPECT_NO_ERROR(gl.getError(), "Either glTransformFeedbackVaryings() or glLinkProgram() call failed.");
8922 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramiv() call failed.");
8988 GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource() call failed.");
8991 GLU_EXPECT_NO_ERROR(gl.getError(), "glCompileShader() call failed.");
8994 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetShaderiv() call failed.");
9009 /* Geometry shaders outputs 4 vertices making up a triangle strip per draw call.
9032 GLU_EXPECT_NO_ERROR(gl.getError(), "glBufferData() call failed.");
9153 /* Issue a draw call using the test program */
9157 GLU_EXPECT_NO_ERROR(gl.getError(), "glClearColor() call failed.");
9160 GLU_EXPECT_NO_ERROR(gl.getError(), "glClear() call failed.");
9163 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram() call failed.");
9168 GLU_EXPECT_NO_ERROR(gl.getError(), "glViewport() call failed.");
9171 GLU_EXPECT_NO_ERROR(gl.getError(), "glBeginTransformFeedback() call failed.");
9174 GLU_EXPECT_NO_ERROR(gl.getError(), "glDrawArrays() call failed.");
9177 GLU_EXPECT_NO_ERROR(gl.getError(), "glEndTransformFeedback() call failed.");
9183 GLU_EXPECT_NO_ERROR(gl.getError(), "glReadPixels() call failed.");
9977 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenVertexArrays() call failed.");
9980 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindVertexArray() call failed.");
9984 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures() call failed");
9987 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture() call failed.");
9990 GLU_EXPECT_NO_ERROR(gl.getError(), "glTexStorage2D() call failed.");
9998 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenFramebuffers() call failed.");
10001 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindframebuffer() call failed.");
10004 GLU_EXPECT_NO_ERROR(gl.getError(), "glFramebufferTexture2D() call failed.");
10012 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader() call(s) failed.");
10016 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateProgram() call failed.");
10024 GLU_EXPECT_NO_ERROR(gl.getError(), "glAttachShader() call(s) failed.");
10053 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetintegerv() call(s) failed.");
10071 GLU_EXPECT_NO_ERROR(gl.getError(), "glPatchParameteri() call failed.");
10075 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenBuffers() call failed.");
10078 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer() call failed.");
10081 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBufferBase() call failed.");
10221 GLU_EXPECT_NO_ERROR(gl.getError(), "glMapBuffer() call failed.");
10264 GLU_EXPECT_NO_ERROR(gl.getError(), "glUnmapBuffer() call failed.");
10328 GLU_EXPECT_NO_ERROR(gl.getError(), "glVertexAttrib1dv() call failed.");
10336 GLU_EXPECT_NO_ERROR(gl.getError(), "glVertexAttrib2dv() call failed.");
10344 GLU_EXPECT_NO_ERROR(gl.getError(), "glVertexAttrib3dv() call failed.");
10352 GLU_EXPECT_NO_ERROR(gl.getError(), "glVertexAttrib4dv() call failed.");
10365 GLU_EXPECT_NO_ERROR(gl.getError(), "glDisableVertexAttribArray() call failed.");
10467 GLU_EXPECT_NO_ERROR(gl.getError(), "glCompileShader() call failed.");
10473 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetShaderiv() call failed.");
10909 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateShader() call(s) failed.");
10946 GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource() call(s) failed.");
11054 GLU_EXPECT_NO_ERROR(gl.getError(), "glDeleteVertexArrays() call failed.");
11078 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram() call failed.");
11082 GLU_EXPECT_NO_ERROR(gl.getError(), "glBeginTransformFeedback() call failed.");
11085 GLU_EXPECT_NO_ERROR(gl.getError(), "glDrawArrays() call failed.");
11088 GLU_EXPECT_NO_ERROR(gl.getError(), "glEndTransformFeedback() call failed.");
11093 GLU_EXPECT_NO_ERROR(gl.getError(), "glMapBuffer() call failed.");
11099 GLU_EXPECT_NO_ERROR(gl.getError(), "glUnmapBuffer() call failed.");
11547 GLU_EXPECT_NO_ERROR(gl.getError(), "glCreateProgram() or glCreateShader() call failed.");
11551 GLU_EXPECT_NO_ERROR(gl.getError(), "glAttachShader() call failed.");
11555 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenBuffers() call failed.");
11558 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer() call failed.");
11561 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBufferBase() call failed.");
11565 GLU_EXPECT_NO_ERROR(gl.getError(), "glGenVertexArrays() call failed.");
11568 GLU_EXPECT_NO_ERROR(gl.getError(), "glBindVertexArray() call failed.");
11589 GLU_EXPECT_NO_ERROR(gl.getError(), "glShaderSource() call failed.");
11592 GLU_EXPECT_NO_ERROR(gl.getError(), "glCompileShader() call failed.");
11595 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetShaderiv() call failed.");
11607 GLU_EXPECT_NO_ERROR(gl.getError(), "glTransformFeedbackVaryings() call failed.");
11613 GLU_EXPECT_NO_ERROR(gl.getError(), "glLinkProgram() call failed.");
11616 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetProgramiv() call failed.");
11630 GLU_EXPECT_NO_ERROR(gl.getError(), "glBufferData() call failed.");
11693 /** Verifies data XFBed out by the draw call for user-specified test case
11697 * @param xfb_data Buffer holding the data XFBed out during the draw call.
12693 * *_AGAINT_SCALAR enums are used to call glsl function with mixed scalar and genDType arguments.
12845 virtual void call(glw::GLvoid* result_dst, const glw::GLvoid* argument_src) const = 0;
13115 virtual void call(glw::GLvoid* result_dst, const glw::GLvoid* argument_src) const
13146 virtual void call(glw::GLvoid* result_dst, const glw::GLvoid* argument_src) const
13181 virtual void call(glw::GLvoid* result_dst, const glw::GLvoid* argument_src) const
13290 virtual void call(glw::GLvoid* result_dst, const glw::GLvoid* argument_src) const
13328 virtual void call(glw::GLvoid* result_dst, const glw::GLvoid* argument_src) const
13417 virtual void call(glw::GLvoid* result_dst, const glw::GLvoid* argument_src) const
13456 virtual void call(glw::GLvoid* result_dst, const glw::GLvoid* argument_src) const
14978 function_object.call(result_dst, argument_dst);