Lines Matching defs:vec4

127 	static const Type vec4;
1516 * layout(offset = 16) vec4 b;
1517 * layout(align = 48) vec4 a;
1663 * vec4 and float.
1714 * vec4 b;
1774 * vec4 vector;
1779 * vec4 first;
1782 * vec4 fourth[3];
1783 * layout (align = 16) vec4 fifth[2];
2287 * vec4 gohan;
2288 * layout (location = LOCATION) vec4 goten;
2337 * vec4 gohan;
2338 * layout (location = GOTEN_LOCATION) vec4 goten;
2339 * vec4 chichi;
2344 * vec4 trunks;
2345 * layout (location = BRA_LOCATION) vec4 bra;
2346 * vec4 bulma;
2398 * vec4 gohan;
2399 * layout (location = GOTEN_LOCATION) vec4 goten;
2400 * vec4 chichi;
2407 * layout (location = GOHAN_LOCATION) vec4 gohan;
2408 * layout (location = GOTEN_LOCATION) vec4 goten;
2409 * layout (location = CHICHI_LOCATION) vec4 chichi;
2461 * vec4 goku; // 2
2462 * vec4 gohan[GOHAN_LENGTH]; // 3
2463 * vec4 goten; // 3 + GOHAN_LENGTH
2464 * layout (location = 1) vec4 chichi; // 1
2465 * vec4 pan; // 2; ERROR location 2 used twice
2693 * restrictions of each type, eg. 2 for vec4, which overflows the
3238 * layout (location = GOKU_LOCATION) in vec4 goku;
3239 * in vec4 gohan;
3240 * in vec4 goten;
3241 * in vec4 chichi;
3297 * layout (location = GOKU_LOCATION) out vec4 goku;
3298 * out vec4 gohan;
3299 * out vec4 goten;
3300 * out vec4 chichi;
3513 * Use TransformFeedbackVaryings to declare a single vec4 output variable to be
3573 * layout (xfb_offset = 32) out vec4 goku;
3581 * layout (xfb_offset = 16, xfb_stride = 28) out vec4 goku;
3590 * vec4 gohan;
3591 * vec4 goten;
3592 * vec4 chichi;
3603 * layout (xfb_offset = 16) out vec4 goku[4];
3727 * vec4 gohan;
3728 * vec4 goten;
3729 * vec4 chichi;
3772 * vec4 gohan;
3773 * layout (xfb_stride = 32) vec4 goten;
3774 * vec4 chichi;
4017 * layout (stream = 0, xfb_buffer = 1, xfb_offset = 48) out vec4 goku;
4018 * layout (stream = 0, xfb_buffer = 1, xfb_offset = 32) out vec4 gohan;
4019 * layout (stream = 0, xfb_buffer = 1, xfb_offset = 16) out vec4 goten;
4020 * layout (stream = 1, xfb_buffer = 3, xfb_offset = 48) out vec4 picolo;
4021 * layout (stream = 1, xfb_buffer = 3, xfb_offset = 32) out vec4 vegeta;
4022 * layout (stream = 2, xfb_buffer = 2, xfb_offset = 32) out vec4 bulma;
4063 * layout (stream = 0, xfb_buffer = 1, xfb_offset = 48) out vec4 goku;
4064 * layout (stream = 1, xfb_buffer = 1, xfb_offset = 32) out vec4 gohan;
4065 * layout (stream = 2, xfb_buffer = 1, xfb_offset = 16) out vec4 goten;
4096 * layout (xfb_buffer = MAX_TRANSFORM_FEEDBACK_BUFFERS) out vec4 output;
4101 * vec4 member;
4159 * layout (xfb_buffer = 0, xfb_offset = MAX_SIZE + 16) out vec4 output;
4165 * vec4 member;
4338 * vec4 gohan;
4339 * layout (xfb_buffer = 1) vec4 goten;
4480 * layout (xfb_offset = 16) out vec4 goku;
4481 * layout (xfb_offset = 32) out vec4 gohan;
4482 * layout (xfb_offset = 0) out vec4 goten;
4490 * - stride is 3 * sizeof(vec4) - 48
4542 * layout (xfb_offset = 32) out vec4 goku;
4543 * layout (xfb_offset = 0) out vec4 gohan;
4544 * layout (xfb_offset = 16) out vec4 goten;
4545 * layout (xfb_offset = 48) out vec4 chichi;
4546 * layout (xfb_offset = 112) out vec4 vegeta;
4547 * layout (xfb_offset = 96) out vec4 trunks;
4548 * layout (xfb_offset = 80) out vec4 bra;
4549 * layout (xfb_offset = 64) out vec4 bulma;
4616 * vec4 gohan;
4617 * vec4 goten;
4618 * vec4 chichi;
4676 * vec4 gohan;
4677 * vec4 goten;
4678 * vec4 chichi;
4737 * layout (xfb_offset = 0) out vec4 goku[];