Lines Matching refs:target
1769 /** Binds buffer to its target
1851 /** Bind buffer to given target
1859 GLenum target = GetBufferGLenum(buffer);
1861 gl.bindBuffer(target, id);
1874 GLenum target = GetBufferGLenum(buffer);
1876 gl.bindBufferBase(target, index, id);
1891 GLenum target = GetBufferGLenum(buffer);
1893 gl.bindBufferRange(target, index, id, offset, size);
1907 GLenum target = GetBufferGLenum(buffer);
1910 gl.bufferData(target, size, data, gl_usage);
1925 GLenum target = GetBufferGLenum(buffer);
1927 gl.bufferSubData(target, offset, size, data);
1961 GLenum target = GetBufferGLenum(buffer);
1964 void* result = gl.mapBuffer(target, gl_access);
1975 GLenum target = GetBufferGLenum(buffer);
1977 gl.unmapBuffer(target);
2092 /** Returns name of buffer target
2096 * @return Name of target
3315 /** Bind texture to its target
3339 /** Bind texture to target
3347 GLenum target = GetTargetGLenum(tex_type);
3349 gl.bindTexture(target, id);
3382 GLenum target = GetTargetGLenum(tex_type);
3386 gl.getTexImage(target, 0 /* level */, format, type, out_data);
3439 GLenum target = GetTargetGLenum(tex_type);
3444 gl.texStorage1D(target, levels, internal_format, width);
3451 gl.texStorage2D(target, levels, internal_format, width, height);
3456 gl.texStorage3D(target, levels, internal_format, width, height, depth);
3491 GLenum target = GetTargetGLenum(tex_type);
3496 gl.texSubImage1D(target, level, 0 /* x */, width, format, type, data);
3502 gl.texSubImage2D(target, level, 0 /* x */, 0 /* y */, width, height, format, type, data);
3522 gl.texSubImage3D(target, level, 0 /* x */, 0 /* y */, 0 /* z */, width, height, depth, format, type, data);
3530 /** Get target for given texture type