Lines Matching refs:pname
2802 /** Get <pname> for a set of active uniforms
2806 * @param pname Queired pname
2809 void Program::GetActiveUniformsiv(GLsizei count, const GLuint* indices, GLenum pname, GLint* params) const
2813 GetActiveUniformsiv(gl, m_id, count, indices, pname, params);
2969 /** Get <pname> for a set of active uniforms
2975 * @param pname Queired pname
2979 GLenum pname, GLint* params)
2981 gl.getActiveUniformsiv(program_id, count, indices, pname, params);
5138 GLenum pname = 0;
5146 pname = GL_MAX_FRAGMENT_INPUT_COMPONENTS;
5150 pname = GL_MAX_GEOMETRY_INPUT_COMPONENTS;
5154 pname = GL_MAX_TESS_CONTROL_INPUT_COMPONENTS;
5158 pname = GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS;
5162 pname = GL_MAX_VERTEX_ATTRIBS;
5178 gl.getIntegerv(pname, ¶m);
5216 GLenum pname = 0;
5220 /* Select pname */
5224 pname = GL_MAX_GEOMETRY_OUTPUT_COMPONENTS;
5228 pname = GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS;
5232 pname = GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS;
5236 pname = GL_MAX_VERTEX_OUTPUT_COMPONENTS;
5252 gl.getIntegerv(pname, ¶m);
8114 * <programInterface> is TRANSFORM_FEEDBACK_BUFFER and <pname> is one of the
11086 GLenum pname = 0;
11091 pname = GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS;
11094 pname = GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS;
11097 pname = GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS;
11100 pname = GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS;
11103 pname = GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS;
11106 pname = GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS;
11112 gl.getIntegerv(pname, &max_supported_buffers);
11525 GLenum pname = 0;
11530 pname = GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS;
11533 pname = GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS;
11536 pname = GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS;
11539 pname = GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS;
11542 pname = GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS;
11545 pname = GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS;
11551 gl.getIntegerv(pname, &max_supported_buffers);
11905 GLenum pname = 0;
11910 pname = GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS;
11913 pname = GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS;
11916 pname = GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS;
11919 pname = GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS;
11922 pname = GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS;
11925 pname = GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS;
11931 gl.getIntegerv(pname, &max_supported_buffers);
12271 GLenum pname = 0;
12276 pname = GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS;
12279 pname = GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS;
12282 pname = GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS;
12285 pname = GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS;
12288 pname = GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS;
12291 pname = GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS;
12297 gl.getIntegerv(pname, &max_supported_buffers);