Lines Matching refs:TESS_EVAL

2458 	case TESS_EVAL:
2492 case TESS_EVAL:
2726 m_tess_eval.Init(Shader::TESS_EVAL, tessellation_evaluation_shader);
3209 Shader::LogSource(context, m_tess_eval_shader, Shader::TESS_EVAL);
3974 case Shader::TESS_EVAL:
4448 case Shader::TESS_EVAL:
4468 , m_tess_eval(Shader::TESS_EVAL)
4545 case Shader::TESS_EVAL:
4582 case Shader::TESS_EVAL:
4610 cloneVariableForStage(vs_var, Shader::TESS_EVAL, prefix, varying_passthrough);
4623 cloneVariableForStage(vs_var, Shader::TESS_EVAL, prefix, varying_passthrough);
4642 cloneVariableForStage(vs_var, Shader::TESS_EVAL, prefix, varying_passthrough);
5157 case Utils::Shader::TESS_EVAL:
5231 case Utils::Shader::TESS_EVAL:
5787 const std::string& tess_eval_shader = getShaderSource(test_case_index, Utils::Shader::TESS_EVAL);
6066 case Utils::Shader::TESS_EVAL:
6284 const std::string& tes_source = getShaderSource(test_case_index, Utils::Shader::TESS_EVAL);
6363 Utils::Shader::LogSource(m_context, tes_source, Utils::Shader::TESS_EVAL);
7089 Utils::ShaderInterface& tes = program_interface.GetShaderInterface(Utils::Shader::TESS_EVAL);
7101 tes_buffer.BindBase(Utils::Shader::TESS_EVAL);
7236 Utils::ShaderInterface& tes = program_interface.GetShaderInterface(Utils::Shader::TESS_EVAL);
7248 tes_buffer.BindBase(Utils::Shader::TESS_EVAL);
7278 Utils::ShaderInterface& tes = program_interface.GetShaderInterface(Utils::Shader::TESS_EVAL);
7291 tes_buffer.BindBase(Utils::Shader::TESS_EVAL);
7545 case Utils::Shader::TESS_EVAL:
7632 getShaderSource(test_case_index, program_interface, varying_passthrough, Utils::Shader::TESS_EVAL);
7805 getShaderSource(test_case_index, program_interface, varying_passthrough, Utils::Shader::TESS_EVAL);
7830 Utils::Shader::TESS_EVAL, stream)))
8321 case Utils::Shader::TESS_EVAL:
9011 case Utils::Shader::TESS_EVAL:
9416 case Utils::Shader::TESS_EVAL:
9443 case Utils::Shader::TESS_EVAL:
9888 case Utils::Shader::TESS_EVAL:
9920 case Utils::Shader::TESS_EVAL:
10374 case Utils::Shader::TESS_EVAL:
10402 case Utils::Shader::TESS_EVAL:
11006 case Utils::Shader::TESS_EVAL:
11102 case Utils::Shader::TESS_EVAL:
11474 case Utils::Shader::TESS_EVAL:
11501 case Utils::Shader::TESS_EVAL:
11541 case Utils::Shader::TESS_EVAL:
11849 case Utils::Shader::TESS_EVAL:
11881 case Utils::Shader::TESS_EVAL:
11921 case Utils::Shader::TESS_EVAL:
12219 case Utils::Shader::TESS_EVAL:
12247 case Utils::Shader::TESS_EVAL:
12287 case Utils::Shader::TESS_EVAL:
12459 prepareShaderStage(Utils::Shader::TESS_EVAL, type, program_interface, varying_passthrough);
13370 case Utils::Shader::TESS_EVAL:
13404 case Utils::Shader::TESS_EVAL:
13874 case Utils::Shader::TESS_EVAL:
13908 case Utils::Shader::TESS_EVAL:
14286 case Utils::Shader::TESS_EVAL:
14319 case Utils::Shader::TESS_EVAL:
14683 case Utils::Shader::TESS_EVAL:
14720 case Utils::Shader::TESS_EVAL:
14885 prepareShaderStage(Utils::Shader::TESS_EVAL, vector_type, program_interface, test_case, varying_passthrough);
15636 case Utils::Shader::TESS_EVAL:
15672 case Utils::Shader::TESS_EVAL:
16101 case Utils::Shader::TESS_EVAL:
16136 case Utils::Shader::TESS_EVAL:
16513 case Utils::Shader::TESS_EVAL:
16549 case Utils::Shader::TESS_EVAL:
17051 case Utils::Shader::TESS_EVAL:
17087 case Utils::Shader::TESS_EVAL:
17518 case Utils::Shader::TESS_EVAL:
17562 case Utils::Shader::TESS_EVAL:
17926 case Utils::Shader::TESS_EVAL:
17962 case Utils::Shader::TESS_EVAL:
18350 case Utils::Shader::TESS_EVAL:
18406 case Utils::Shader::TESS_EVAL:
18827 case Utils::Shader::TESS_EVAL:
18883 case Utils::Shader::TESS_EVAL:
19395 case Utils::Shader::TESS_EVAL:
19467 case Utils::Shader::TESS_EVAL:
19590 if (Utils::Shader::TESS_CTRL == shader_stage || Utils::Shader::TESS_EVAL == shader_stage)
19592 bool direction = Utils::Shader::TESS_EVAL == shader_stage;
20279 case Utils::Shader::TESS_EVAL:
20307 case Utils::Shader::TESS_EVAL:
20509 case Utils::Shader::TESS_EVAL:
20568 case Utils::Shader::TESS_EVAL:
21390 case Utils::Shader::TESS_EVAL:
21421 case Utils::Shader::TESS_EVAL:
21728 case Utils::Shader::TESS_EVAL:
21762 case Utils::Shader::TESS_EVAL:
22081 case Utils::Shader::TESS_EVAL:
22125 case Utils::Shader::TESS_EVAL:
22200 const std::string& tes_source = getShaderSource(test_case_index, Utils::Shader::TESS_EVAL);
22561 case Utils::Shader::TESS_EVAL:
22590 case Utils::Shader::TESS_EVAL:
22893 case Utils::Shader::TESS_EVAL:
23084 const std::string& tes_source = getShaderSource(test_case_index, Utils::Shader::TESS_EVAL);
23971 case Utils::Shader::TESS_EVAL:
24003 case Utils::Shader::TESS_EVAL:
24311 case Utils::Shader::TESS_EVAL:
24343 case Utils::Shader::TESS_EVAL:
24695 case Utils::Shader::TESS_EVAL:
24731 case Utils::Shader::TESS_EVAL:
24816 { Utils::Shader::TESS_EVAL, type } };
24962 case Utils::Shader::TESS_EVAL:
24981 case Utils::Shader::TESS_EVAL:
25025 case Utils::Shader::TESS_EVAL:
25044 case Utils::Shader::TESS_EVAL:
25089 case Utils::Shader::TESS_EVAL:
25094 case Utils::Shader::TESS_EVAL:
25320 case Utils::Shader::TESS_EVAL:
25351 case Utils::Shader::TESS_EVAL:
25599 case Utils::Shader::TESS_EVAL:
25633 case Utils::Shader::TESS_EVAL:
25897 case Utils::Shader::TESS_EVAL:
25931 case Utils::Shader::TESS_EVAL:
26158 case Utils::Shader::TESS_EVAL:
26221 case Utils::Shader::TESS_EVAL:
26272 case Utils::Shader::TESS_EVAL:
26574 case Utils::Shader::TESS_EVAL:
26654 case Utils::Shader::TESS_EVAL:
26705 case Utils::Shader::TESS_EVAL:
26963 case Utils::Shader::TESS_EVAL:
27030 case Utils::Shader::TESS_EVAL:
27082 case Utils::Shader::TESS_EVAL:
27308 case Utils::Shader::TESS_EVAL:
27380 case Utils::Shader::TESS_EVAL:
27431 case Utils::Shader::TESS_EVAL:
27674 (Utils::Shader::TESS_EVAL == stage))
27832 case Utils::Shader::TESS_EVAL:
27851 case Utils::Shader::TESS_EVAL:
27892 case Utils::Shader::TESS_EVAL:
27911 case Utils::Shader::TESS_EVAL:
27969 case Utils::Shader::TESS_EVAL:
27974 case Utils::Shader::TESS_EVAL:
28271 case Utils::Shader::TESS_EVAL:
28295 case Utils::Shader::TESS_EVAL:
28344 case Utils::Shader::TESS_EVAL:
28368 case Utils::Shader::TESS_EVAL:
28420 case Utils::Shader::TESS_EVAL:
28425 case Utils::Shader::TESS_EVAL: