Lines Matching refs:GEOMETRY

2452 	case GEOMETRY:
2495 case GEOMETRY:
2724 m_geometry.Init(Shader::GEOMETRY, geometry_shader);
3210 Shader::LogSource(context, m_geometry_shader, Shader::GEOMETRY);
3973 case Shader::GEOMETRY:
4442 case Shader::GEOMETRY:
4469 , m_geometry(Shader::GEOMETRY)
4539 case Shader::GEOMETRY:
4576 case Shader::GEOMETRY:
4611 cloneVariableForStage(vs_var, Shader::GEOMETRY, prefix, varying_passthrough);
4624 cloneVariableForStage(vs_var, Shader::GEOMETRY, prefix, varying_passthrough);
4643 cloneVariableForStage(vs_var, Shader::GEOMETRY, prefix, varying_passthrough);
5149 case Utils::Shader::GEOMETRY:
5223 case Utils::Shader::GEOMETRY:
5332 if ((Utils::Shader::GEOMETRY == stage) && (Utils::Variable::VARYING_OUTPUT == storage) && coherent)
5785 const std::string& geometry_shader = getShaderSource(test_case_index, Utils::Shader::GEOMETRY);
6060 case Utils::Shader::GEOMETRY:
6279 const std::string& gs_source = getShaderSource(test_case_index, Utils::Shader::GEOMETRY);
6364 Utils::Shader::LogSource(m_context, gs_source, Utils::Shader::GEOMETRY);
7087 Utils::ShaderInterface& gs = program_interface.GetShaderInterface(Utils::Shader::GEOMETRY);
7099 gs_buffer.BindBase(Utils::Shader::GEOMETRY);
7234 Utils::ShaderInterface& gs = program_interface.GetShaderInterface(Utils::Shader::GEOMETRY);
7246 gs_buffer.BindBase(Utils::Shader::GEOMETRY);
7276 Utils::ShaderInterface& gs = program_interface.GetShaderInterface(Utils::Shader::GEOMETRY);
7285 gs_buffer.BindBase(Utils::Shader::GEOMETRY);
7326 if (Utils::Shader::GEOMETRY == stage)
7539 case Utils::Shader::GEOMETRY:
7628 getShaderSource(test_case_index, program_interface, varying_passthrough, Utils::Shader::GEOMETRY);
7801 getShaderSource(test_case_index, program_interface, varying_passthrough, Utils::Shader::GEOMETRY);
7825 (false == Utils::checkSeparableDrawProgramInterface(program_gs, program_interface, Utils::Shader::GEOMETRY,
8315 case Utils::Shader::GEOMETRY:
9005 case Utils::Shader::GEOMETRY:
9410 case Utils::Shader::GEOMETRY:
9437 case Utils::Shader::GEOMETRY:
9882 case Utils::Shader::GEOMETRY:
9914 case Utils::Shader::GEOMETRY:
10368 case Utils::Shader::GEOMETRY:
10396 case Utils::Shader::GEOMETRY:
11000 case Utils::Shader::GEOMETRY:
11096 case Utils::Shader::GEOMETRY:
11468 case Utils::Shader::GEOMETRY:
11495 case Utils::Shader::GEOMETRY:
11535 case Utils::Shader::GEOMETRY:
11843 case Utils::Shader::GEOMETRY:
11875 case Utils::Shader::GEOMETRY:
11915 case Utils::Shader::GEOMETRY:
12213 case Utils::Shader::GEOMETRY:
12241 case Utils::Shader::GEOMETRY:
12281 case Utils::Shader::GEOMETRY:
12457 prepareShaderStage(Utils::Shader::GEOMETRY, type, program_interface, varying_passthrough);
12559 if (Utils::Shader::GEOMETRY == stage)
12929 if (Utils::Shader::GEOMETRY == stage)
13360 case Utils::Shader::GEOMETRY:
13398 case Utils::Shader::GEOMETRY:
13864 case Utils::Shader::GEOMETRY:
13902 case Utils::Shader::GEOMETRY:
14276 case Utils::Shader::GEOMETRY:
14313 case Utils::Shader::GEOMETRY:
14672 case Utils::Shader::GEOMETRY:
14713 case Utils::Shader::GEOMETRY:
14883 prepareShaderStage(Utils::Shader::GEOMETRY, vector_type, program_interface, test_case, varying_passthrough);
15089 if ((Utils::Shader::FRAGMENT == stage) || (Utils::Shader::GEOMETRY == stage))
15626 case Utils::Shader::GEOMETRY:
15666 case Utils::Shader::GEOMETRY:
16091 case Utils::Shader::GEOMETRY:
16130 case Utils::Shader::GEOMETRY:
16503 case Utils::Shader::GEOMETRY:
16543 case Utils::Shader::GEOMETRY:
17041 case Utils::Shader::GEOMETRY:
17081 case Utils::Shader::GEOMETRY:
17508 case Utils::Shader::GEOMETRY:
17556 case Utils::Shader::GEOMETRY:
17918 case Utils::Shader::GEOMETRY:
17956 case Utils::Shader::GEOMETRY:
18340 case Utils::Shader::GEOMETRY:
18400 case Utils::Shader::GEOMETRY:
18817 case Utils::Shader::GEOMETRY:
18877 case Utils::Shader::GEOMETRY:
19370 case Utils::Shader::GEOMETRY:
19461 case Utils::Shader::GEOMETRY:
20271 case Utils::Shader::GEOMETRY:
20301 case Utils::Shader::GEOMETRY:
20503 case Utils::Shader::GEOMETRY:
20562 case Utils::Shader::GEOMETRY:
20794 case Utils::Shader::GEOMETRY:
20827 case Utils::Shader::GEOMETRY:
21101 case Utils::Shader::GEOMETRY:
21134 case Utils::Shader::GEOMETRY:
21387 case Utils::Shader::GEOMETRY:
21408 case Utils::Shader::GEOMETRY:
21725 case Utils::Shader::GEOMETRY:
21749 case Utils::Shader::GEOMETRY:
22066 case Utils::Shader::GEOMETRY:
22105 case Utils::Shader::GEOMETRY:
22197 const std::string& gs_source = getShaderSource(test_case_index, Utils::Shader::GEOMETRY);
22315 case Utils::Shader::GEOMETRY:
22356 case Utils::Shader::GEOMETRY:
22558 case Utils::Shader::GEOMETRY:
22577 case Utils::Shader::GEOMETRY:
22880 case Utils::Shader::GEOMETRY:
23081 const std::string& gs_source = getShaderSource(test_case_index, Utils::Shader::GEOMETRY);
23328 case Utils::Shader::GEOMETRY:
23387 case Utils::Shader::GEOMETRY:
23395 if (Utils::Shader::GEOMETRY == stage)
23581 case Utils::Shader::GEOMETRY:
23633 case Utils::Shader::GEOMETRY:
23737 if (Utils::Shader::GEOMETRY == stage)
23968 case Utils::Shader::GEOMETRY:
23990 case Utils::Shader::GEOMETRY:
24308 case Utils::Shader::GEOMETRY:
24330 case Utils::Shader::GEOMETRY:
24692 case Utils::Shader::GEOMETRY:
24717 case Utils::Shader::GEOMETRY:
24815 { Utils::Shader::GEOMETRY, type },
24959 case Utils::Shader::GEOMETRY:
24979 case Utils::Shader::GEOMETRY:
25022 case Utils::Shader::GEOMETRY:
25042 case Utils::Shader::GEOMETRY:
25103 case Utils::Shader::GEOMETRY:
25317 case Utils::Shader::GEOMETRY:
25338 case Utils::Shader::GEOMETRY:
25596 case Utils::Shader::GEOMETRY:
25620 case Utils::Shader::GEOMETRY:
25894 case Utils::Shader::GEOMETRY:
25918 case Utils::Shader::GEOMETRY:
26148 case Utils::Shader::GEOMETRY:
26211 case Utils::Shader::GEOMETRY:
26564 case Utils::Shader::GEOMETRY:
26644 case Utils::Shader::GEOMETRY:
26953 case Utils::Shader::GEOMETRY:
27020 case Utils::Shader::GEOMETRY:
27298 case Utils::Shader::GEOMETRY:
27370 case Utils::Shader::GEOMETRY:
27673 (Utils::Shader::FRAGMENT == stage) || (Utils::Shader::GEOMETRY == stage) ||
27829 case Utils::Shader::GEOMETRY:
27849 case Utils::Shader::GEOMETRY:
27889 case Utils::Shader::GEOMETRY:
27909 case Utils::Shader::GEOMETRY:
27983 case Utils::Shader::GEOMETRY:
28270 case Utils::Shader::GEOMETRY:
28293 case Utils::Shader::GEOMETRY:
28343 case Utils::Shader::GEOMETRY:
28366 case Utils::Shader::GEOMETRY:
28434 case Utils::Shader::GEOMETRY: