Lines Matching defs:base_align
8686 const GLuint base_align = type.GetBaseAlignment(false);
8688 const GLuint base_stride = Utils::Type::CalculateStd140Stride(base_align, type.m_n_columns, 0);
8697 const GLuint third_offset = type.GetActualOffset(second_offset + base_stride, base_align);
8698 const GLuint fourth_offset = type.GetActualOffset(third_offset + base_stride, base_align);
8699 const GLuint fifth_offset = type.GetActualOffset(fourth_offset + base_stride, base_align);
8707 const GLuint fourth_offset = type.GetActualOffset(3 * type_align + base_stride, base_align);
8708 const GLuint fifth_offset = type.GetActualOffset(fourth_offset + base_stride, base_align);
10658 const GLuint base_align = type.GetBaseAlignment(false);
10660 const GLuint base_stride = Utils::Type::CalculateStd140Stride(base_align, type.m_n_columns, 0);
10669 const GLuint third_offset = type.GetActualOffset(second_offset + base_stride, base_align);
10670 const GLuint fourth_offset = type.GetActualOffset(third_offset + base_stride, base_align);
10671 const GLuint fifth_offset = type.GetActualOffset(fourth_offset + base_stride, base_align);
10679 const GLuint fourth_offset = type.GetActualOffset(3 * type_align + base_stride, base_align);
10680 const GLuint fifth_offset = type.GetActualOffset(fourth_offset + base_stride, base_align);