Lines Matching defs:GetActualOffset

342 GLuint Type::GetActualOffset(GLuint start_offset, GLuint actual_alignment)
8693 const GLuint second_offset = type.GetActualOffset(base_stride, basic_size / 2);
8697 const GLuint third_offset = type.GetActualOffset(second_offset + base_stride, base_align);
8698 const GLuint fourth_offset = type.GetActualOffset(third_offset + base_stride, base_align);
8699 const GLuint fifth_offset = type.GetActualOffset(fourth_offset + base_stride, base_align);
8700 const GLuint sixth_offset = type.GetActualOffset(fifth_offset + base_stride, array_align);
8701 const GLuint seventh_offset = type.GetActualOffset(sixth_offset + base_stride, array_align);
8702 const GLuint eigth_offset = type.GetActualOffset(seventh_offset + base_stride, array_align);
8706 const GLuint third_offset = type.GetActualOffset(second_offset + base_stride, 2 * type_align);
8707 const GLuint fourth_offset = type.GetActualOffset(3 * type_align + base_stride, base_align);
8708 const GLuint fifth_offset = type.GetActualOffset(fourth_offset + base_stride, base_align);
8709 const GLuint sixth_offset = type.GetActualOffset(fifth_offset + base_stride, array_align);
8710 const GLuint seventh_offset = type.GetActualOffset(sixth_offset + base_stride, array_align);
8711 const GLuint eigth_offset = type.GetActualOffset(seventh_offset + base_stride, 8 * basic_size);
10008 const GLuint a_after_off = a_type.GetActualOffset(a_after_start, a_size);
10010 const GLuint a_before_off = a_type.GetActualOffset(a_before_start, a_size);
10574 const GLuint second_offset = Utils::Type::GetActualOffset(first_offset + vec4_stride, block_align); /* Data at 32 */
10576 Utils::Type::GetActualOffset(second_offset + data_stride, block_align); /* Data[2] at 64 */
10578 Utils::Type::GetActualOffset(third_offset + data_stride * 2, block_align); /* vec4[3] at 96 */
10580 Utils::Type::GetActualOffset(fourth_offset + vec4_stride * 3, block_align); /* vec4[2] at 160 */
10582 Utils::Type::GetActualOffset(fifth_offset + vec4_stride * 2, block_align); /* Data at 192 */
10665 const GLuint second_offset = type.GetActualOffset(base_stride, basic_size / 2);
10669 const GLuint third_offset = type.GetActualOffset(second_offset + base_stride, base_align);
10670 const GLuint fourth_offset = type.GetActualOffset(third_offset + base_stride, base_align);
10671 const GLuint fifth_offset = type.GetActualOffset(fourth_offset + base_stride, base_align);
10672 const GLuint sixth_offset = type.GetActualOffset(fifth_offset + base_stride, array_align);
10673 const GLuint seventh_offset = type.GetActualOffset(sixth_offset + base_stride, array_align);
10674 const GLuint eigth_offset = type.GetActualOffset(seventh_offset + base_stride, array_align);
10678 const GLuint third_offset = type.GetActualOffset(second_offset + base_stride, 2 * type_align);
10679 const GLuint fourth_offset = type.GetActualOffset(3 * type_align + base_stride, base_align);
10680 const GLuint fifth_offset = type.GetActualOffset(fourth_offset + base_stride, base_align);
10681 const GLuint sixth_offset = type.GetActualOffset(fifth_offset + base_stride, array_align);
10682 const GLuint seventh_offset = type.GetActualOffset(sixth_offset + base_stride, array_align);
10683 const GLuint eigth_offset = type.GetActualOffset(seventh_offset + base_stride, 8 * basic_size);
12338 const GLuint second_offset = Utils::Type::GetActualOffset(first_offset + vec4_stride, block_align); /* Data at 32 */
12340 Utils::Type::GetActualOffset(second_offset + data_stride, block_align); /* Data[2] at 64 */
12342 Utils::Type::GetActualOffset(third_offset + data_stride * 2, block_align); /* vec4[3] at 96 */
12344 Utils::Type::GetActualOffset(fourth_offset + vec4_stride * 3, fifth_align); /* vec4[2] at 160 */
12346 Utils::Type::GetActualOffset(fifth_offset + vec4_stride * 2, block_align); /* Data at 192 */