Lines Matching refs:s_shaders
94 shader = gl.createShader(s_shaders[i].type);
103 gl.shaderSource(shader, 1, &(s_shaders[i].source), NULL);
141 << s_shaders[i].type_name
143 << s_shaders[i].source << "\nCompillation log:\n"
204 gl4cts::es31compatibility::ShaderCompilationCompatibilityTests::s_shaders[] = {
254 sizeof(s_shaders) / sizeof(s_shaders[0]);
292 if (!createProgram(s_shaders[i]))
722 gl4cts::es31compatibility::ShaderFunctionalCompatibilityTest::s_shaders[] = {
950 sizeof(s_shaders) / sizeof(s_shaders[0]);