Lines Matching defs:source
103 gl.shaderSource(shader, 1, &(s_shaders[i].source), NULL);
142 << " shader have failed.\n Shader source was:\n"
143 << s_shaders[i].source << "\nCompillation log:\n"
350 * @param [in] shader_source Shader source to be builded.
361 const glw::GLchar* const* source;
384 if (DE_NULL != shader[i].source)
394 gl.shaderSource(shader[i].id, 3, shader[i].source, NULL);
426 << tcu::TestLog::Message << "Compilation of shader has failed.\nShader source:\n"
427 << shader[i].source[0] << shader[i].source[1] << shader[i].source[2]