Lines Matching defs:log
131 glw::GLchar* log = new glw::GLchar[log_size];
133 if (log)
135 memset(log, 0, log_size);
137 gl.getShaderInfoLog(shader, log_size, DE_NULL, log);
143 << s_shaders[i].source << "\nCompillation log:\n"
144 << log << tcu::TestLog::EndMessage;
146 delete[] log;
417 glw::GLchar* log = new glw::GLchar[log_size];
419 if (log)
421 memset(log, 0, log_size);
423 gl.getShaderInfoLog(shader[i].id, log_size, DE_NULL, log);
428 << "\nCompillation log:\n"
429 << log << tcu::TestLog::EndMessage;
431 delete[] log;
473 glw::GLchar* log = new glw::GLchar[log_size];
475 if (log)
477 memset(log, 0, log_size);
479 gl.getProgramInfoLog(m_po_id, log_size, DE_NULL, log);
482 << "Linkage of shader program has failed.\nLinkage log:\n"
483 << log << tcu::TestLog::EndMessage;
485 delete[] log;