Lines Matching refs:status

135 		GLint status;
136 glGetProgramiv(program, GL_LINK_STATUS, &status);
138 if (status == GL_FALSE)
199 return status == GL_TRUE ? true : false;
251 bool status = true;
253 status = false;
255 status = false;
257 status = false;
259 if (!status)
265 return status;
310 bool status = true;
321 status = false;
326 if (!status)
331 //return status;
341 status = false;
346 if (!status)
351 //return status;
361 status = false;
366 if (!status)
371 //return status;
381 status = false;
386 if (!status)
391 //return status;
401 status = false;
406 if (!status)
411 //return status;
421 status = false;
426 if (!status)
431 //return status;
439 return status;
611 bool status = true;
615 status = false;
617 status = false;
619 status = false;
621 if (!status)
631 status = false;
633 status = false;
635 status = false;
637 if (!status)
644 return status;
689 bool status = true;
691 status = false;
693 status = false;
695 status = false;
697 status = false;
699 if (!status)
704 return status;
715 bool status = true;
717 status = false;
719 status = false;
721 if (!status)
726 return status;
1248 bool status = true;
1256 status = false;
1260 if (!status)
1318 bool status = true;
1327 status = false;
1334 if (!status)
2871 bool status = true;
2889 status = false;
2894 if (!status)
2954 bool status = true;
2971 status = false;
2976 if (!status)
3641 bool status = true;
3649 status = false;
3653 if (!status)
3720 bool status = true;
3728 status = false;
3732 if (!status)
4025 bool status = true;
4043 status = false;
4048 if (!status)
4115 bool status = true;
4133 status = false;
4138 if (!status)
4448 bool status = true;
4456 status = false;
4460 if (!status)
4529 bool status = true;
4537 status = false;
4541 if (!status)
5781 bool status = true;
5859 status = false;
5871 status = false;
5916 status = false;
5928 status = false;
5932 if (status)
6140 bool status = true;
6187 status = false;
6207 status = false;
6211 if (!status)
6347 bool status = true;
6388 status = false;
6412 status = false;
6415 if (status)
7358 bool status = true;
7365 status = false;
7372 status = false;
7376 if (!status)
7605 bool status = true;
7617 status = false;
7624 status = false;
7640 status = false;
7652 status = false;
7657 if (!status)
8098 bool status = true;
8139 status = false;
8143 if (status)
8342 GLint status;
8343 glGetShaderiv(sh, GL_COMPILE_STATUS, &status);
8346 if (status == GL_TRUE)
8401 GLint status;
8402 glGetShaderiv(sh, GL_COMPILE_STATUS, &status);
8403 if (status == GL_FALSE)
8421 GLint status;
8422 glGetShaderiv(sh, GL_COMPILE_STATUS, &status);
8423 if (status == GL_FALSE)
8440 GLint status;
8441 glGetProgramiv(p, GL_LINK_STATUS, &status);
8444 if (status == GL_TRUE)