Lines Matching refs:fsh
5330 const GLuint fsh = glCreateShader(GL_FRAGMENT_SHADER);
5331 glShaderSource(fsh, 3, fsrc, NULL);
5332 glCompileShader(fsh);
5334 glGetShaderInfoLog(fsh, sizeof(log), NULL, log);
5337 glGetShaderiv(fsh, GL_COMPILE_STATUS, &status);
5338 glDeleteShader(fsh);
5393 const GLuint fsh = glCreateShader(GL_FRAGMENT_SHADER);
5394 glAttachShader(p, fsh);
5395 glDeleteShader(fsh);
5397 glShaderSource(fsh, 2, fssrc, NULL);
5398 glCompileShader(fsh);
5409 glGetShaderiv(fsh, GL_COMPILE_STATUS, &status);