Lines Matching refs:valid_stride
4538 glw::GLsizei valid_stride = 1;
4570 gl.vertexArrayVertexBuffer(not_a_vao, 0, bo, valid_offset, valid_stride);
4575 gl.vertexArrayVertexBuffers(not_a_vao, 0, 1, &bo, &valid_offset, &valid_stride);
4581 gl.vertexArrayVertexBuffer(vao, 0, not_a_bo, valid_offset, valid_stride);
4586 gl.vertexArrayVertexBuffers(vao, 0, 1, ¬_a_bo, &valid_offset, &valid_stride);
4592 gl.vertexArrayVertexBuffer(vao, max_vertex_attrib_bindings, bo, valid_offset, valid_stride);
4597 gl.vertexArrayVertexBuffer(vao, max_vertex_attrib_bindings + 1, bo, valid_offset, valid_stride);
4602 gl.vertexArrayVertexBuffers(vao, max_vertex_attrib_bindings, 1, &bo, &valid_offset, &valid_stride);
4609 gl.vertexArrayVertexBuffer(vao, 0, bo, -1, valid_stride);
4624 gl.vertexArrayVertexBuffers(vao, 0, 1, &bo, &invalid_offset, &valid_stride);