Lines Matching refs:CheckError
4151 is_ok = CheckError(GL_INVALID_VALUE, "INVALID_VALUE was not generated if n is negative.");
4190 bool CreationErrorTest::CheckError(const glw::GLenum expected, const glw::GLchar* log_message)
4266 is_ok &= CheckError(GL_INVALID_OPERATION, "INVALID_OPERATION was not generated by EnableVertexArrayAttrib if "
4271 is_ok &= CheckError(GL_INVALID_OPERATION, "INVALID_OPERATION was not generated by DisableVertexArrayAttrib if "
4277 is_ok &= CheckError(
4283 is_ok &= CheckError(
4289 is_ok &= CheckError(
4295 is_ok &= CheckError(
4342 bool EnableDisableAttributeErrorsTest::CheckError(const glw::GLenum expected, const glw::GLchar* log_message)
4420 CheckError(GL_INVALID_OPERATION, "INVALID_OPERATION error was not generated by VertexArrayElementBuffer if "
4426 is_ok &= CheckError(GL_INVALID_OPERATION, "INVALID_OPERATION error is generated by VertexArrayElementBuffer if "
4477 bool ElementBufferErrorsTest::CheckError(const glw::GLenum expected, const glw::GLchar* log_message)
4572 is_ok &= CheckError(GL_INVALID_OPERATION, "INVALID_OPERATION was not generated by VertexArrayVertexBuffer if "
4577 is_ok &= CheckError(GL_INVALID_OPERATION, "INVALID_OPERATION was not generated by VertexArrayVertexBuffers if "
4583 is_ok &= CheckError(GL_INVALID_OPERATION, "INVALID_OPERATION was not generated by VertexArrayVertexBuffer if "
4588 is_ok &= CheckError(GL_INVALID_OPERATION, "INVALID_OPERATION was not generated by VertexArrayVertexBuffers if "
4594 is_ok &= CheckError(GL_INVALID_VALUE, "INVALID_VALUE was not generated by VertexArrayVertexBuffer if "
4599 is_ok &= CheckError(GL_INVALID_VALUE, "INVALID_VALUE was not generated by VertexArrayVertexBuffer if "
4605 CheckError(GL_INVALID_OPERATION, "INVALID_OPERATION was not generated by VertexArrayVertexBuffers if "
4611 is_ok &= CheckError(GL_INVALID_VALUE,
4616 is_ok &= CheckError(GL_INVALID_VALUE,
4621 is_ok &= CheckError(GL_INVALID_VALUE, "INVALID_VALUE is generated by VertexArrayVertexBuffer if stride is "
4627 CheckError(GL_INVALID_VALUE,
4633 CheckError(GL_INVALID_VALUE,
4638 is_ok &= CheckError(GL_INVALID_VALUE, "INVALID_VALUE is generated by VertexArrayVertexBuffers if a value in "
4689 bool VertexBuffersErrorsTest::CheckError(const glw::GLenum expected, const glw::GLchar* log_message)
4804 is_ok &= CheckError(GL_INVALID_VALUE, "INVALID_VALUE was not generated by VertexArrayAttribFormat if "
4809 is_ok &= CheckError(GL_INVALID_VALUE, "INVALID_VALUE was not generated by VertexArrayAttribFormat if "
4814 is_ok &= CheckError(GL_INVALID_VALUE, "INVALID_VALUE was not generated by VertexArrayAttribIFormat if "
4819 is_ok &= CheckError(GL_INVALID_VALUE, "INVALID_VALUE was not generated by VertexArrayAttribIFormat if "
4824 is_ok &= CheckError(GL_INVALID_VALUE, "INVALID_VALUE was not generated by VertexArrayAttribLFormat if "
4829 is_ok &= CheckError(GL_INVALID_VALUE, "INVALID_VALUE was not generated by VertexArrayAttribLFormat if "
4835 is_ok &= CheckError(GL_INVALID_VALUE, "INVALID_VALUE was not generated by VertexArrayAttrib*Format if size is "
4840 is_ok &= CheckError(GL_INVALID_VALUE, "INVALID_VALUE was not generated by VertexArrayAttrib*Format if size is "
4845 is_ok &= CheckError(GL_INVALID_VALUE, "INVALID_VALUE was not generated by VertexArrayAttribIFormat if size is "
4850 is_ok &= CheckError(GL_INVALID_VALUE, "INVALID_VALUE was not generated by VertexArrayAttribIFormat if size is "
4855 is_ok &= CheckError(GL_INVALID_VALUE, "INVALID_VALUE was not generated by VertexArrayAttribLFormat if size is "
4860 is_ok &= CheckError(GL_INVALID_VALUE, "INVALID_VALUE was not generated by VertexArrayAttribLFormat if size is "
4866 is_ok &= CheckError(GL_INVALID_VALUE, "INVALID_VALUE was not generated by VertexArrayAttrib*Format if "
4872 is_ok &= CheckError(GL_INVALID_VALUE, "INVALID_VALUE was not generated by VertexArrayAttribIFormat if "
4878 is_ok &= CheckError(GL_INVALID_VALUE, "INVALID_VALUE was not generated by VertexArrayAttribLFormat if "
4885 is_ok &= CheckError(
4891 is_ok &= CheckError(
4897 is_ok &= CheckError(
4904 is_ok &= CheckError(
4910 is_ok &= CheckError(
4917 is_ok &= CheckError(GL_INVALID_OPERATION, "INVALID_OPERATION was not generated by VertexArrayAttribFormat if "
4922 is_ok &= CheckError(GL_INVALID_OPERATION, "INVALID_OPERATION was not generated by VertexArrayAttribIFormat if "
4927 is_ok &= CheckError(GL_INVALID_OPERATION, "INVALID_OPERATION was not generated by VertexArrayAttribLFormat if "
4933 is_ok &= CheckError(GL_INVALID_OPERATION, "INVALID_OPERATION was not generated by VertexArrayAttribFormat if "
4939 is_ok &= CheckError(GL_INVALID_OPERATION, "INVALID_OPERATION was not generated by VertexArrayAttribFormat if "
4945 CheckError(GL_INVALID_OPERATION, "INVALID_OPERATION was not generated by VertexArrayAttribFormat if type "
4950 is_ok &= CheckError(GL_INVALID_OPERATION, "INVALID_OPERATION was not generated by VertexArrayAttribFormat if "
4955 is_ok &= CheckError(
5002 bool AttributeFormatErrorsTest::CheckError(const glw::GLenum expected, const glw::GLchar* log_message)
5081 is_ok &= CheckError(GL_INVALID_OPERATION, "INVALID_OPERATION was not generated by VertexArrayAttribBinding if "
5087 is_ok &= CheckError(GL_INVALID_VALUE, "INVALID_VALUE was not generated by VertexArrayAttribBinding if "
5092 is_ok &= CheckError(GL_INVALID_VALUE, "INVALID_VALUE was not generated by VertexArrayAttribBinding if "
5098 is_ok &= CheckError(GL_INVALID_VALUE, "INVALID_VALUE was not generated by VertexArrayAttribBinding if "
5103 is_ok &= CheckError(GL_INVALID_VALUE, "INVALID_VALUE was not generated by VertexArrayAttribBinding if "
5149 bool AttributeBindingErrorsTest::CheckError(const glw::GLenum expected, const glw::GLchar* log_message)
5226 is_ok &= CheckError(GL_INVALID_OPERATION, "INVALID_OPERATION was not generated by VertexArrayBindingDivisor if "
5232 is_ok &= CheckError(GL_INVALID_VALUE, "INVALID_VALUE was not generated by VertexArrayBindingDivisor if "
5237 is_ok &= CheckError(GL_INVALID_VALUE, "INVALID_VALUE was not generated by VertexArrayBindingDivisor if "
5283 bool AttributeBindingDivisorErrorsTest::CheckError(const glw::GLenum expected, const glw::GLchar* log_message)
5355 is_ok &= CheckError(GL_INVALID_OPERATION, "INVALID_OPERATION error was not generated by GetVertexArrayiv if "
5361 is_ok &= CheckError(
5408 bool GetVertexArrayErrorsTest::CheckError(const glw::GLenum expected, const glw::GLchar* log_message)
5509 CheckError(GL_INVALID_OPERATION, "INVALID_OPERATION error was not generated by GetVertexArrayIndexediv if "
5515 CheckError(GL_INVALID_OPERATION, "INVALID_OPERATION error was not generated by GetVertexArrayIndexed64iv "
5521 is_ok &= CheckError(
5528 is_ok &= CheckError(
5575 bool GetVertexArrayIndexedErrorsTest::CheckError(const glw::GLenum expected, const glw::GLchar* log_message)