Lines Matching defs:valid_offset
4537 glw::GLintptr valid_offset = 0;
4570 gl.vertexArrayVertexBuffer(not_a_vao, 0, bo, valid_offset, valid_stride);
4575 gl.vertexArrayVertexBuffers(not_a_vao, 0, 1, &bo, &valid_offset, &valid_stride);
4581 gl.vertexArrayVertexBuffer(vao, 0, not_a_bo, valid_offset, valid_stride);
4586 gl.vertexArrayVertexBuffers(vao, 0, 1, ¬_a_bo, &valid_offset, &valid_stride);
4592 gl.vertexArrayVertexBuffer(vao, max_vertex_attrib_bindings, bo, valid_offset, valid_stride);
4597 gl.vertexArrayVertexBuffer(vao, max_vertex_attrib_bindings + 1, bo, valid_offset, valid_stride);
4602 gl.vertexArrayVertexBuffers(vao, max_vertex_attrib_bindings, 1, &bo, &valid_offset, &valid_stride);
4614 gl.vertexArrayVertexBuffer(vao, 0, bo, valid_offset, -1);
4619 gl.vertexArrayVertexBuffer(vao, 0, bo, valid_offset, max_vertex_attrib_stride + 1);
4630 gl.vertexArrayVertexBuffers(vao, 0, 1, &bo, &valid_offset, &invalid_stride_0);
4636 gl.vertexArrayVertexBuffers(vao, 0, 1, &bo, &valid_offset, &invalid_stride_1);