Lines Matching defs:levels

1746 bool StorageAndSubImageTest<T, S, N, D, I>::TextureStorage(glw::GLenum target, glw::GLuint texture, glw::GLsizei levels,
1757 gl.texStorage1D(target, levels, internalformat, width);
1760 gl.texStorage2D(target, levels, internalformat, width, height);
1763 gl.texStorage3D(target, levels, internalformat, width, height, depth);
1778 gl.textureStorage1D(texture, levels, internalformat, width);
1781 gl.textureStorage2D(texture, levels, internalformat, width, height);
1784 gl.textureStorage3D(texture, levels, internalformat, width, height, depth);
1795 << " during test with levels " << levels << ", internal format " << internalformat
8263 for (glw::GLuint i = 0; i < 2 /* levels */; ++i)
8306 for (glw::GLuint i = 0; i < 2 /* levels */; ++i)
9207 levels are less than 1. */
9210 is_ok &= CheckErrorAndLog(m_context, GL_INVALID_VALUE, "glTextureStorage1D", "levels is less than 1.");
9216 /* Check that INVALID_OPERATION is generated by TextureStorage1D if levels
9221 "levels is greater than log2(width)+1.");
9265 height or levels are less than 1. */
9268 is_ok &= CheckErrorAndLog(m_context, GL_INVALID_VALUE, "glTextureStorage2D", "levels is less than 1.");
9278 is TEXTURE_1D_ARRAY or PROXY_TEXTURE_1D_ARRAY and levels is greater than
9283 "target is TEXTURE_1D_ARRAY and levels is greater than log2(width)+1.");
9287 is not TEXTURE_1D_ARRAY or PROXY_TEXTURE_1D_ARRAY and levels is greater
9292 "target is TEXTURE_2D and levels is greater than log2(max(width, height))+1.");
9336 height, depth or levels are less than 1. */
9339 is_ok &= CheckErrorAndLog(m_context, GL_INVALID_VALUE, "glTextureStorage3D", "levels is less than 1.");
9352 is TEXTURE_3D or PROXY_TEXTURE_3D and levels is greater than
9357 "target is TEXTURE_3D and levels is greater than log2(max(width, height, depth))+1.");
9362 or PROXY_TEXTURE_CUBE_MAP_ARRAY and levels is greater than
9367 "target is TEXTURE_2D_ARRAY and levels is greater than log2(max(width, height))+1.");