Lines Matching refs:ExpectError

4822 		is_ok &= ExpectError(GL_INVALID_OPERATION, false, true, false, true, true);
4827 is_ok &= ExpectError(GL_INVALID_OPERATION, true, false, true, true, true);
4832 is_ok &= ExpectError(GL_INVALID_ENUM, true, false, false, true, true);
4837 is_ok &= ExpectError(GL_INVALID_ENUM, true, true, false, false, true);
4842 is_ok &= ExpectError(GL_INVALID_OPERATION, true, true, false, true, false);
4945 bool RenderbufferAttachmentErrorsTest::ExpectError(glw::GLenum expected_error, bool framebuffer, bool attachment,
5069 is_ok &= ExpectError(GL_INVALID_OPERATION, "NamedFramebufferTexture", false, true, false, true, true, "", true);
5074 is_ok &= ExpectError(GL_INVALID_OPERATION, "NamedFramebufferTexture", true, false, true, true, true, "", true);
5079 is_ok &= ExpectError(GL_INVALID_ENUM, "NamedFramebufferTexture", true, false, false, true, true, "", true);
5084 is_ok &= ExpectError(GL_INVALID_VALUE, "NamedFramebufferTexture", true, true, false, false, true, "", true);
5089 is_ok &= ExpectError(GL_INVALID_VALUE, "NamedFramebufferTexture", true, true, false, true, false, "", true);
5095 ExpectError(GL_INVALID_OPERATION, "NamedFramebufferTexture", true, true, false, true, true, "buffer", true);
5103 ExpectError(GL_INVALID_OPERATION, "NamedFramebufferTextureLayer", false, true, false, true, true, "", true);
5109 ExpectError(GL_INVALID_OPERATION, "NamedFramebufferTextureLayer", true, false, true, true, true, "", true);
5114 is_ok &= ExpectError(GL_INVALID_ENUM, "NamedFramebufferTextureLayer", true, false, false, true, true, "", true);
5120 ExpectError(GL_INVALID_OPERATION, "NamedFramebufferTextureLayer", true, true, false, false, true, "", true);
5126 ExpectError(GL_INVALID_VALUE, "NamedFramebufferTextureLayer", true, true, false, true, false, "", true);
5131 is_ok &= ExpectError(GL_INVALID_OPERATION, "NamedFramebufferTextureLayer", true, true, false, true, true,
5138 is_ok &= ExpectError(GL_INVALID_VALUE, "NamedFramebufferTextureLayer", true, true, false, true, true,
5146 is_ok &= ExpectError(GL_INVALID_VALUE, "NamedFramebufferTextureLayer", true, true, false, true, true, "array",
5156 is_ok &= ExpectError(GL_INVALID_VALUE, "NamedFramebufferTextureLayer", true, true, false, true, true,
5164 is_ok &= ExpectError(GL_INVALID_OPERATION, "NamedFramebufferTextureLayer", true, true, false, false, true,
5315 bool TextureAttachmentErrorsTest::ExpectError(glw::GLenum expected_error, const glw::GLchar* function_name,
5477 is_ok &= ExpectError(GL_INVALID_OPERATION, "NamedFramebufferDrawBuffer",
5484 is_ok &= ExpectError(GL_INVALID_ENUM, "NamedFramebufferDrawBuffer", "buf is not an accepted value.");
5491 is_ok &= ExpectError(GL_INVALID_OPERATION, "NamedFramebufferDrawBuffer",
5500 is_ok &= ExpectError(GL_INVALID_OPERATION, "NamedFramebufferDrawBuffers",
5507 is_ok &= ExpectError(GL_INVALID_VALUE, "NamedFramebufferDrawBuffers", "n is less than 0.");
5513 is_ok &= ExpectError(GL_INVALID_VALUE, "NamedFramebufferDrawBuffers", "n is greater than MAX_DRAW_BUFFERS.");
5519 is_ok &= ExpectError(GL_INVALID_ENUM, "NamedFramebufferDrawBuffers",
5527 is_ok &= ExpectError(GL_INVALID_OPERATION, "NamedFramebufferDrawBuffers",
5535 is_ok &= ExpectError(GL_INVALID_ENUM, "NamedFramebufferDrawBuffers",
5540 is_ok &= ExpectError(GL_INVALID_ENUM, "NamedFramebufferDrawBuffers",
5545 is_ok &= ExpectError(GL_INVALID_ENUM, "NamedFramebufferDrawBuffers",
5550 is_ok &= ExpectError(GL_INVALID_ENUM, "NamedFramebufferDrawBuffers",
5555 is_ok &= ExpectError(GL_INVALID_ENUM, "NamedFramebufferDrawBuffers",
5560 is_ok &= ExpectError(GL_INVALID_ENUM, "NamedFramebufferDrawBuffers",
5565 is_ok &= ExpectError(GL_INVALID_ENUM, "NamedFramebufferDrawBuffers",
5570 is_ok &= ExpectError(GL_INVALID_ENUM, "NamedFramebufferDrawBuffers",
5577 is_ok &= ExpectError(GL_INVALID_OPERATION, "NamedFramebufferDrawBuffers",
5586 is_ok &= ExpectError(GL_INVALID_OPERATION, "NamedFramebufferDrawBuffers",
5595 is_ok &= ExpectError(GL_INVALID_OPERATION, "NamedFramebufferDrawBuffers",
5604 is_ok &= ExpectError(GL_INVALID_OPERATION, "NamedFramebufferReadBuffer",
5611 is_ok &= ExpectError(
5620 is_ok &= ExpectError(GL_INVALID_OPERATION, "NamedFramebufferReadBuffer",
5629 is_ok &= ExpectError(GL_INVALID_OPERATION, "NamedFramebufferReadBuffer",
5634 is_ok &= ExpectError(GL_INVALID_OPERATION, "NamedFramebufferReadBuffer",
5749 bool DrawReadBuffersErrorsTest::ExpectError(glw::GLenum expected_error, const glw::GLchar* function,
5859 is_ok &= ExpectError(GL_INVALID_OPERATION, "InvalidateNamedFramebufferData",
5866 is_ok &= ExpectError(GL_INVALID_ENUM, "InvalidateNamedFramebufferData",
5875 is_ok &= ExpectError(GL_INVALID_OPERATION, "InvalidateNamedFramebufferData",
5890 is_ok &= ExpectError(GL_INVALID_ENUM, "InvalidateNamedFramebufferData",
5899 is_ok &= ExpectError(GL_INVALID_OPERATION, "InvalidateNamedFramebufferSubData",
5905 is_ok &= ExpectError(GL_INVALID_VALUE, "InvalidateNamedFramebufferSubData", "numAttachments is negative.");
5909 is_ok &= ExpectError(GL_INVALID_VALUE, "InvalidateNamedFramebufferSubData", "width is negative.");
5913 is_ok &= ExpectError(GL_INVALID_VALUE, "InvalidateNamedFramebufferSubData", "height is negative.");
5919 is_ok &= ExpectError(GL_INVALID_ENUM, "InvalidateNamedFramebufferSubData",
5928 is_ok &= ExpectError(GL_INVALID_OPERATION, "InvalidateNamedFramebufferSubData",
5942 is_ok &= ExpectError(GL_INVALID_ENUM, "InvalidateNamedFramebufferSubData",
6070 bool InvalidateDataAndSubDataErrorsTest::ExpectError(glw::GLenum expected_error, const glw::GLchar* function,
6182 is_ok &= ExpectError(GL_INVALID_OPERATION, "ClearNamedFramebufferiv",
6187 is_ok &= ExpectError(GL_INVALID_OPERATION, "ClearNamedFramebufferuiv",
6192 is_ok &= ExpectError(GL_INVALID_OPERATION, "ClearNamedFramebufferfv",
6197 is_ok &= ExpectError(GL_INVALID_OPERATION, "ClearNamedFramebufferfi",
6205 ExpectError(GL_INVALID_ENUM, "ClearNamedFramebufferiv", "buffer is not COLOR or STENCIL (it is DEPTH).");
6211 is_ok &= ExpectError(GL_INVALID_ENUM, "ClearNamedFramebufferuiv", "buffer is not COLOR (it is DEPTH).");
6218 ExpectError(GL_INVALID_ENUM, "ClearNamedFramebufferfv", "buffer is not COLOR or DEPTH (it is STENCIL).");
6224 is_ok &= ExpectError(GL_INVALID_ENUM, "ClearNamedFramebufferfi", "buffer is not DEPTH_STENCIL.");
6230 is_ok &= ExpectError(
6236 is_ok &= ExpectError(
6245 is_ok &= ExpectError(GL_INVALID_VALUE, "ClearNamedFramebufferiv",
6250 is_ok &= ExpectError(GL_INVALID_VALUE, "ClearNamedFramebufferfv",
6255 is_ok &= ExpectError(GL_INVALID_VALUE, "ClearNamedFramebufferfi",
6338 bool ClearNamedFramebufferErrorsTest::ExpectError(glw::GLenum expected_error, const glw::GLchar* function,
6446 is_ok &= ExpectError(GL_INVALID_ENUM, "CheckNamedFramebufferStatus",
6454 is_ok &= ExpectError(GL_INVALID_OPERATION, "CheckNamedFramebufferStatus",
6537 bool CheckStatusErrorsTest::ExpectError(glw::GLenum expected_error, const glw::GLchar* function,
6637 is_ok &= ExpectError(GL_INVALID_OPERATION, "GetNamedFramebufferParameteriv",
6644 is_ok &= ExpectError(GL_INVALID_ENUM, "GetNamedFramebufferParameteriv",
6653 is_ok &= ExpectError(GL_INVALID_OPERATION, "GetNamedFramebufferParameteriv",
6746 bool GetParameterErrorsTest::ExpectError(glw::GLenum expected_error, const glw::GLchar* function,
6852 is_ok &= ExpectError(GL_INVALID_OPERATION, "GetNamedFramebufferAttachmentParameteriv",
6861 is_ok &= ExpectError(
6871 is_ok &= ExpectError(
6883 is_ok &= ExpectError(GL_INVALID_OPERATION, "GetNamedFramebufferAttachmentParameteriv",
6895 ExpectError(GL_INVALID_OPERATION, "GetNamedFramebufferAttachmentParameteriv",
6904 is_ok &= ExpectError(GL_INVALID_ENUM, "GetNamedFramebufferAttachmentParameteriv",
6915 is_ok &= ExpectError(GL_INVALID_OPERATION, "GetNamedFramebufferAttachmentParameteriv",
6923 is_ok &= ExpectError(GL_INVALID_OPERATION, "GetNamedFramebufferAttachmentParameteriv",
7091 bool GetAttachmentParameterErrorsTest::ExpectError(glw::GLenum expected_error, const glw::GLchar* function,
9239 is_ok &= ExpectError(GL_INVALID_OPERATION, "NamedRenderbufferStorage",
9247 is_ok &= ExpectError(GL_INVALID_VALUE, "NamedRenderbufferStorage", "either of width is negative.");
9251 is_ok &= ExpectError(GL_INVALID_VALUE, "NamedRenderbufferStorage", "either of height is negative.");
9258 is_ok &= ExpectError(GL_INVALID_ENUM, "NamedRenderbufferStorage", "internalformat is not a color-renderable, "
9318 bool StorageErrorsTest::ExpectError(glw::GLenum expected_error, const glw::GLchar* function,
9420 is_ok &= ExpectError(GL_INVALID_OPERATION, "NamedRenderbufferStorageMultisample",
9428 is_ok &= ExpectError(GL_INVALID_OPERATION, "NamedRenderbufferStorageMultisample",
9436 is_ok &= ExpectError(GL_INVALID_VALUE, "NamedRenderbufferStorageMultisample", "either of width is negative.");
9440 is_ok &= ExpectError(GL_INVALID_VALUE, "NamedRenderbufferStorageMultisample", "either of height is negative.");
9448 is_ok &= ExpectError(GL_INVALID_OPERATION, "NamedRenderbufferStorageMultisample",
9457 is_ok &= ExpectError(GL_INVALID_ENUM, "NamedRenderbufferStorageMultisample",
9524 bool StorageMultisampleErrorsTest::ExpectError(glw::GLenum expected_error, const glw::GLchar* function,
9629 is_ok &= ExpectError(GL_INVALID_OPERATION, "GetNamedRenderbufferParameteriv",
9637 is_ok &= ExpectError(GL_INVALID_ENUM, "GetNamedRenderbufferParameteriv",
9722 bool GetParameterErrorsTest::ExpectError(glw::GLenum expected_error, const glw::GLchar* function,