Lines Matching defs:status

324 	glw::GLenum status = gl.checkFramebufferStatus(GL_FRAMEBUFFER);
326 if (GL_FRAMEBUFFER_COMPLETE != status)
330 << glu::getFramebufferStatusStr(status) << " with renderbuffer set up as "
570 /** @brief Check status and log.
585 glw::GLenum status = gl.checkFramebufferStatus(GL_FRAMEBUFFER);
587 if (GL_FRAMEBUFFER_COMPLETE != status)
591 << glu::getFramebufferStatusStr(status) << " status with " << glu::getTextureTargetStr(texture_target)
1060 /* Check framebuffer status. */
1061 glw::GLenum status = gl.checkFramebufferStatus(GL_FRAMEBUFFER);
1063 if (GL_FRAMEBUFFER_COMPLETE != status)
1067 << glu::getFramebufferStatusStr(status) << " with " << glu::getTextureTargetStr(texture_target)
3272 glw::GLenum status = 0;
3275 if (GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT != (status = gl.checkNamedFramebufferStatus(fbo, GL_FRAMEBUFFER)))
3280 << glu::getFramebufferStatusStr(status) << " was observed instead." << tcu::TestLog::EndMessage;
3341 glw::GLenum status = 0;
3345 (status = gl.checkNamedFramebufferStatus(fbo, GL_FRAMEBUFFER)))
3350 << glu::getFramebufferStatusStr(status) << " was observed instead." << tcu::TestLog::EndMessage;
3428 glw::GLenum status = 0;
3431 if (GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE != (status = gl.checkNamedFramebufferStatus(fbo, GL_FRAMEBUFFER)))
3436 << glu::getFramebufferStatusStr(status) << " was observed instead." << tcu::TestLog::EndMessage;
3535 glw::GLenum status = 0;
3538 if (GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE != (status = gl.checkNamedFramebufferStatus(fbo, GL_FRAMEBUFFER)))
3543 << glu::getFramebufferStatusStr(status) << " was observed instead." << tcu::TestLog::EndMessage;
3634 glw::GLenum status = 0;
3637 if (GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS != (status = gl.checkNamedFramebufferStatus(fbo, GL_FRAMEBUFFER)))
3642 << glu::getFramebufferStatusStr(status) << " was observed instead." << tcu::TestLog::EndMessage;
7405 glw::GLint status = GL_FALSE;
7407 gl.getShaderiv(shader[i].id, GL_COMPILE_STATUS, &status);
7410 if (GL_FALSE == status)
7443 glw::GLint status = GL_FALSE;
7445 gl.getProgramiv(m_po, GL_LINK_STATUS, &status);
7447 if (GL_TRUE == status)
8171 << "Renderbuffer storage test failed due to incomplete framebuffer status. Renderbuffers format was "
8612 glw::GLenum status = gl.checkFramebufferStatus(GL_FRAMEBUFFER);
8613 if (status != GL_FRAMEBUFFER_COMPLETE)
8618 << glu::getFramebufferStatusStr(status) << " framebuffer status. Renderbuffers format was "