Lines Matching defs:reference

1088  *  @return True if framebuffer content is equal to the reference, false otherwise.
1421 /* Fetch framebuffer's content and compare it with reference using NamedFramebufferReadBuffer for attachment selection. */
1639 /* Fetch framebuffer's content and compare it with reference using NamedFramebufferReadBuffer for attachment selection. */
2378 /* Comparison with reference value. */
2427 /* Comparison with reference value. */
2914 * @return true if color matches reference, false otherwise.
2922 static const glw::GLfloat reference[2][3][4] = {
2934 /* Comparison against the reference. */
2941 if (de::abs(reference[j][i][k] - color[j][i][k]) > (1.f / 64.f) /* Precision. */)
2954 << reference[0][0][0] << ", " << reference[0][0][1] << ", " << reference[0][0][2] << ", "
2955 << reference[0][0][3] << "], [" << reference[0][1][0] << ", " << reference[0][1][1] << ", "
2956 << reference[0][1][2] << ", " << reference[0][1][3] << "], [" << reference[0][2][0] << ", "
2957 << reference[0][2][1] << ", " << reference[0][2][2] << ", " << reference[0][2][3] << "],\n["
2958 << reference[1][0][0] << ", " << reference[1][0][1] << ", " << reference[1][0][2] << ", "
2959 << reference[1][0][3] << "], [" << reference[1][1][0] << ", " << reference[1][1][1] << ", "
2960 << reference[1][1][2] << ", " << reference[1][1][3] << "], [" << reference[1][2][0] << ", "
2961 << reference[1][2][1] << ", " << reference[1][2][2] << ", " << reference[1][2][3]
2976 * @return true if depth matches reference, false otherwise.
2984 static const glw::GLfloat reference[2][3] = { { 0.5, 0.25, 0.125 }, { 0.0625, 0.0625, 0.0625 } };
2993 /* Comparison against the reference. */
2998 if (de::abs(reference[j][i] - depth[j][i]) > (1.f / 64.f) /* Precision. */)
3004 << depth[1][0] << ", " << depth[1][1] << ", " << depth[1][2] << "], but " << reference[0][0] << ", "
3005 << reference[0][1] << ", " << reference[0][2] << ", \n"
3006 << reference[1][0] << ", " << reference[1][1] << ", " << reference[1][2] << "] was expected."
3019 * @return true if stencil matches reference, false otherwise.
3027 static const glw::GLint reference[2][3] = { { 1, 2, 3 }, { 4, 4, 4 } };
3036 /* Comparison against the reference. */
3041 if (reference[j][i] != stencil[j][i])
3047 << stencil[1][0] << ", " << stencil[1][1] << ", " << stencil[1][2] << "], but " << reference[0][0]
3048 << ", " << reference[0][1] << ", " << reference[0][2] << ", \n"
3049 << reference[1][0] << ", " << reference[1][1] << ", " << reference[1][2] << "] was expected."
7698 * @return True if content matches the reference false otherwise.
8212 * @return True if content matches the reference, false otherwise.
8694 * @return True if content matches the reference, false otherwise.