Lines Matching refs:m_po
5080 , m_po(0)
5210 m_po = gl.createProgram();
5223 gl.attachShader(m_po, shader[i].id);
5269 gl.transformFeedbackVaryings(m_po, 1, &s_vertex_shader_output_name, GL_INTERLEAVED_ATTRIBS);
5273 gl.linkProgram(m_po);
5279 gl.getProgramiv(m_po, GL_LINK_STATUS, &status);
5287 gl.detachShader(m_po, shader[i].id);
5297 gl.getProgramiv(m_po, GL_INFO_LOG_LENGTH, &log_size);
5303 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]);
5318 if (m_po)
5320 gl.deleteProgram(m_po);
5322 m_po = 0;
5336 if (m_po)
5338 gl.useProgram(m_po);
5342 if (0 == m_po)
5440 gl.getAttribLocation(m_po, s_vertex_shader_input_name);
5755 if (m_po)
5759 gl.deleteProgram(m_po);
5761 m_po = 0;