Lines Matching refs:name
85 static void deleteTexture(deqp::Context& context, glw::GLenum target, glw::GLuint name);
115 static void prepareTexture(deqp::Context& context, glw::GLuint name, glw::GLenum target,
504 * @param name Name of image
506 void Utils::deleteTexture(deqp::Context& context, GLenum target, GLuint name)
512 gl.deleteRenderbuffers(1, &name);
516 gl.deleteTextures(1, &name);
1184 * @return Generated name
1189 GLuint name = 0;
1194 gl.genRenderbuffers(1, &name);
1199 gl.genTextures(1, &name);
1204 return name;
1270 * @return "name" of texture
1278 GLuint name = 0;
1281 gl.genTextures(1, &name);
1288 gl.bindTexture(target, name);
1297 gl.bindTexture(target, name);
1314 return name;
1322 * @return "name" of texture
1328 GLuint name = 0;
1331 gl.genRenderbuffers(1, &name);
1335 gl.bindRenderbuffer(GL_RENDERBUFFER, name);
1345 return name;
1357 * @return "name" of texture
1365 GLuint name = 0;
1369 name = generateTexture(context, target);
1371 prepareTexture(context, name, target, internal_format, format, type, level, width, height, depth, pixels,
1374 return name;
1380 * @param name Name of texture object
1392 * @return "name" of texture
1394 void Utils::prepareTexture(deqp::Context& context, GLuint name, GLenum target, GLenum internal_format, GLenum format,
1411 gl.bindRenderbuffer(target, name);
1423 gl.bindTexture(target, name);
1435 gl.bindTexture(target, name);
1446 gl.bindTexture(target, name);
1456 gl.bindTexture(target, name);
1469 gl.bindTexture(target, name);
1500 gl.bindTexture(GL_TEXTURE_BUFFER, name);
1517 gl.bindTexture(target, name);
3048 * @param name Name of image
3053 void FunctionalTest::getPixels(GLuint name, const targetDesc& desc, GLuint level, GLubyte* out_pixels) const
3057 gl.bindTexture(desc.m_target, name);
3383 GLuint name = Utils::generateTexture(m_context, desc.m_target);
3387 Utils::prepareTexture(m_context, name, desc.m_target, desc.m_internal_format, desc.m_format, desc.m_type,
3392 Utils::makeTextureComplete(m_context, desc.m_target, name, 0 /* base */, 0 /* max */);
3405 Utils::prepareTexture(m_context, name, desc.m_target, desc.m_internal_format, desc.m_format, desc.m_type,
3408 Utils::makeTextureComplete(m_context, desc.m_target, name, 0 /* base */, 2 /* max */);
3412 return name;
3835 * @param name Name of image
3839 void SmokeTest::getPixels(GLuint name, const SmokeTest::testCase& test_case, GLubyte* out_pixels) const
3855 gl.bindTexture(tgt_bind, name);
3896 m_rb_name = prepareTexture(test_case, 0 /* pixels */, ignored /* buffer name */);
4052 GLuint name = Utils::generateTexture(m_context, test_case.m_target);
4054 Utils::prepareTexture(m_context, name, test_case.m_target, test_case.m_internal_format, test_case.m_format,
4057 Utils::makeTextureComplete(m_context, test_case.m_target, name, 0 /* base */, 0 /* max */);
4059 return name;