Lines Matching defs:status
108 GLint status = GL_TRUE;
109 glGetProgramiv(program, GL_LINK_STATUS, &status);
111 if (status == GL_FALSE)
199 return status == GL_TRUE ? true : false;
364 bool status = true;
377 status = false;
392 status = false;
407 status = false;
422 status = false;
437 status = false;
452 status = false;
457 return status;
6344 GLint status;
6345 glGetProgramiv(m_program, GL_LINK_STATUS, &status);
6346 if (status == GL_TRUE)
6447 GLint status;
6448 glGetShaderiv(sh, GL_COMPILE_STATUS, &status);
6451 if (status == GL_TRUE)
6511 GLint status;
6512 glGetShaderiv(sh, GL_COMPILE_STATUS, &status);
6513 if (status == GL_FALSE)
6530 GLint status;
6531 glGetShaderiv(sh, GL_COMPILE_STATUS, &status);
6532 if (status == GL_FALSE)
6548 GLint status;
6549 glGetProgramiv(p, GL_LINK_STATUS, &status);
6552 if (status == GL_TRUE)