Lines Matching refs:string
38 #include <string>
1298 * @param [in] geometry_shader_source Pointer to C string of the geometry shader or NULL if not used.
1299 * @param [in] tessellation_control_shader_source Pointer to C string of the tessellation control shader or NULL if not used.
1300 * @param [in] tessellation_evaluation_shader_source Pointer to C string of the tessellation evaluation shader or NULL if not used.
1301 * @param [in] vertex_shader_source Pointer to C string of the vertex shader or NULL if not used.
1302 * @param [in] geometry_shader_source Pointer to C string of the fragment shader or NULL if not used.
1320 /** Preprocess source string by replacing key tokens with new values.
1322 * @param [in] source Source string.
1326 * @return Preprocessed string.
1328 std::string preprocessCode(std::string source, std::string key, std::string value);
1330 /** Change integer number to string
1336 std::string itoa(glw::GLint i);
1338 /** Change floating point number to string
1344 std::string ftoa(glw::GLfloat f);