Lines Matching refs:std
829 std::string new_attrib = "a" + gl3cts::TransformFeedback::Utilities::itoa(i);
1389 std::set<glw::GLenum> supported_mode(_supported_mode,
1814 std::string vertex_shader(s_vertex_shader_template);
1860 std::string vertex_shader(s_vertex_shader_template);
1933 std::string vertex_shader(s_vertex_shader_template);
1934 std::string transform_feedback_variable_declarations("");
1935 std::string transform_feedback_variable_setters("");
1936 std::vector<std::string> transform_feedback_varyings(more_than_max_transform_feedback_components);
1937 std::vector<const glw::GLchar*> transform_feedback_varyings_c(more_than_max_transform_feedback_components);
1941 std::string varying = "result_";
2392 std::string vertex_shader(s_vertex_shader_source_code_template); /* Storage for vertex shader source code. */
2393 std::string transform_feedback_variable_declarations(
2395 std::string transform_feedback_variable_setters(
2397 std::vector<std::string> transform_feedback_varyings(m_max_transform_feedback_components); /* Varyings array. */
2398 std::vector<const glw::GLchar*> transform_feedback_varyings_c(
2412 std::string varying = "result_";
2557 std::vector<glw::GLfloat> pixels(s_framebuffer_size * s_framebuffer_size);
2567 for (std::vector<glw::GLfloat>::iterator i = pixels.begin(); i != pixels.end(); ++i)
2943 std::string geometry_shader(s_geometry_shader_source_code_template); /* Storage for vertex shader source code. */
2944 std::string transform_feedback_variable_declarations(
2946 std::string transform_feedback_variable_setters(
2948 std::vector<std::string> transform_feedback_varyings(m_max_transform_feedback_components); /* Varyings array. */
2949 std::vector<const glw::GLchar*> transform_feedback_varyings_c(
2965 std::string varying = "result_";
3516 std::string xfb_variable_declarations("");
3517 std::string xfb_variable_setters("");
3518 std::vector<std::string> xfb_varyings(number_of_attributes);
3519 std::vector<const glw::GLchar*> xfb_varyings_c(number_of_attributes);
3525 std::string varying = "result_";
3557 std::string xfb_shader;
3633 std::string varying = name;
3634 std::string varying_ref = "result_";
4092 std::vector<glw::GLfloat> pixels(s_framebuffer_size * s_framebuffer_size);
4102 for (std::vector<glw::GLfloat>::iterator i = pixels.begin(); i != pixels.end(); ++i)
4146 std::vector<glw::GLfloat> pixels(s_framebuffer_size * s_framebuffer_size);
4156 for (std::vector<glw::GLfloat>::iterator i = pixels.begin(); i != pixels.end(); ++i)
4596 std::vector<glw::GLubyte> pixels(number_of_pixels * 4 /* components */);
5595 std::vector<glw::GLfloat> pixels(number_of_pixels);
6002 std::vector<glw::GLfloat> pixels(number_of_pixels);
6465 std::vector<glw::GLfloat> pixels(number_of_pixels);
6852 std::string gl3cts::TransformFeedback::Utilities::preprocessCode(std::string source, std::string key, std::string value)
6854 std::string destination = source;
6862 if (position == std::string::npos)
6880 std::string gl3cts::TransformFeedback::Utilities::itoa(glw::GLint i)
6882 std::stringstream stream;
6895 std::string gl3cts::TransformFeedback::Utilities::ftoa(glw::GLfloat f)
6897 std::stringstream stream;