Lines Matching defs:position
2739 " vec4 position = vec4(0.0);\n"
2746 " position = vec4(-1.0 + TEMPLATE_RASTERIZATION_EPSILON, 1.0 - TEMPLATE_RASTERIZATION_EPSILON, 0.0, "
2750 " position = vec4( 1.0 - TEMPLATE_RASTERIZATION_EPSILON, 1.0 - TEMPLATE_RASTERIZATION_EPSILON, 0.0, "
2754 " position = vec4(-1.0 + TEMPLATE_RASTERIZATION_EPSILON, -1.0 + TEMPLATE_RASTERIZATION_EPSILON, 0.0, "
2758 " position = vec4( 1.0 - TEMPLATE_RASTERIZATION_EPSILON, -1.0 + TEMPLATE_RASTERIZATION_EPSILON, 0.0, "
2763 " gl_Position = position;\n"
4411 glw::GLuint position_location = gl.getAttribLocation(program_id, "position");
4422 (4 /* components */ * 2 /* position and color */ * sizeof(glw::GLfloat)) :
4682 "in vec4 position;\n"
4687 " gl_Position = position;\n"
4841 glw::GLuint position_location = gl.getAttribLocation(m_program_id, "position");
4978 "in vec4 position;\n"
4982 " gl_Position = position * 2.0;\n"
4996 const glw::GLchar* gl3cts::TransformFeedback::DrawXFBFeedback::s_attrib = "position";
5481 glw::GLuint position_location = gl.getAttribLocation(m_program_id_draw, "position");
5628 glw::GLuint position_location = gl.getAttribLocation(m_program_id_draw, "position");
5684 "in vec4 position;\n"
5688 " gl_Position = position;\n"
5697 "layout(stream = 1) out vec4 position;\n"
5708 " position = vec4( 1.0, -1.0, 0.0, 1.0);\n"
5710 " position = vec4(-1.0, 1.0, 0.0, 1.0);\n"
5712 " position = vec4( 1.0, 1.0, 0.0, 1.0);\n"
5726 "position" };
5974 glw::GLuint position_location = gl.getAttribLocation(m_program_id_draw, "position");
6035 glw::GLuint position_location = gl.getAttribLocation(m_program_id_draw, "position");
6120 "in vec4 position;\n"
6127 " gl_Position = position * transformation_0;\n"
6130 " gl_Position = position * transformation_1;\n"
6133 " gl_Position = position * transformation_2;\n"
6136 " gl_Position = position * transformation_3;\n"
6428 glw::GLuint position_location = gl.getAttribLocation(m_program_id_draw, "position");
6498 glw::GLuint position_location = gl.getAttribLocation(m_program_id_draw, "position");
6607 "in vec4 position;\n"
6616 " gl_Position = position * transformation_0;\n"
6619 " gl_Position = position * transformation_1;\n"
6622 " gl_Position = position * transformation_2;\n"
6625 " gl_Position = position * transformation_3;\n"
6859 size_t position = destination.find(key, 0);
6862 if (position == std::string::npos)
6868 destination.replace(position, key.size(), value);