Lines Matching refs:GLchar
72 void build(const glw::GLchar* fragment_shader_code, const glw::GLchar* vertex_shader_code);
73 void compile(glw::GLuint shader_id, const glw::GLchar* shader_code) const;
76 void setUniform(Utils::_variable_type type, const glw::GLchar* name, const glw::GLvoid* data);
86 static void replaceToken(const glw::GLchar* token, size_t& search_position, const glw::GLchar* text,
161 const glw::GLchar* m_destination_type;
163 const glw::GLchar* m_source_type;
172 std::string getVertexShader(const glw::GLchar* destination_type, const glw::GLchar* source_type);
290 const glw::GLchar* m_type_name;
298 const glw::GLchar* m_function_name;