Lines Matching defs:status
47 /* Compilation status */
48 glw::GLint status = GL_FALSE;
58 /* Get compilation status */
59 gl.getShaderiv(shader_id, GL_COMPILE_STATUS, &status);
63 if (GL_TRUE != status)
101 /* Compilation status */
136 /* Link status */
137 glw::GLint status = GL_FALSE;
156 /* Get link status */
157 gl.getProgramiv(program_object_id, GL_LINK_STATUS, &status);
161 if (GL_TRUE != status)