Lines Matching refs:GLchar
104 CompilationStatus compileShader(const glw::GLenum shader_type, const glw::GLchar* const* shader_code);
234 static const glw::GLchar* m_vertex_shader_code_case_0;
235 static const glw::GLchar* m_fragment_shader_code_case_0;
237 static const glw::GLchar* m_vertex_shader_code_case_1;
238 static const glw::GLchar* m_fragment_shader_code_case_1;
240 static const glw::GLchar* m_vertex_shader_code_case_2;
241 static const glw::GLchar* m_fragment_shader_code_case_2;
274 static const glw::GLchar* m_vertex_shader_code;
275 static const glw::GLchar* m_fragment_shader_code;
276 static const glw::GLchar* m_dynamic_array_setter;
277 static const glw::GLchar* m_static_array_setter;
278 static const glw::GLchar* m_explicit_redeclaration;
279 static const glw::GLchar* m_clip_function[];
311 static const glw::GLchar* m_vertex_shader_code_case_0;
312 static const glw::GLchar* m_vertex_shader_code_case_1;
313 static const glw::GLchar* m_vertex_shader_code_case_2;
314 static const glw::GLchar* m_fragment_shader_code;