Lines Matching defs:source
460 /** @brief Vertex shader source code to test gl_MaxClipDistances limit value in vertex shader (API Coverage Test). */
472 /** @brief Fragment shader source code to test gl_MaxClipDistances limit value in vertex shader (API Coverage Test). */
483 /** @brief Vertex shader source code to test gl_MaxClipDistances limit value in fragment shader (API Coverage Test). */
492 /** @brief Fragment shader source code to test gl_MaxClipDistances limit value in fragment shader (API Coverage Test). */
503 /** @brief Vertex shader source code to test if the gl_ClipDistance[] are passed properly to the fragment shader from vertex shader (API Coverage Test). */
519 /** @brief Fragment shader source code to test if the gl_ClipDistance[] are passed properly to the fragment shader from vertex shader (API Coverage Test). */
709 * @return Compilation ready vertex shader source code.
944 /* @brief Fragment shader source code for functional tests. */
1112 /** @brief Vertex shader source code for gl_ClipVertex negative test. */
1123 /** @brief Vertex shader source code for explicit redeclaration negative test. */
1135 /** @brief Vertex shader source code for impilicit redeclaration negative test. */
1151 /** @brief Simple passthrough fragment shader source code for negative tests. */
1167 * @param [in] vertex_shader_code Vertex shader source code.
1168 * @param [in] fragment_shader_code Fragment shader source code.
1264 * @param [in] shader_code Shader source code.
1649 /** @brief Substitute key with value within source code.
1651 * @param [in] source Source code to be prerocessed.
1657 std::string gl3cts::ClipDistance::Utility::preprocessCode(std::string source, std::string key, std::string value)
1659 std::string destination = source;
1663 /* Find token in source code. */