Lines Matching defs:Program

243 	gl3cts::ClipDistance::Utility::Program program(gl, vertex_shader, fragment_shader, transform_feedback_varyings);
247 m_testCtx.getLog() << tcu::TestLog::Message << "Program failed to build.\n Vertex Shader:\n"
251 << program.FragmentShaderStatus().shader_log << "\nWith Program linkage log:\n"
326 gl3cts::ClipDistance::Utility::Program program(gl, vertex_shader, fragment_shader);
330 m_testCtx.getLog() << tcu::TestLog::Message << "Program failed to build.\n Vertex Shader:\n"
334 << program.FragmentShaderStatus().shader_log << "\nWith Program linkage log:\n"
414 gl3cts::ClipDistance::Utility::Program program(gl, vertex_shader, fragment_shader);
418 m_testCtx.getLog() << tcu::TestLog::Message << "Program failed to build.\n Vertex Shader:\n"
422 << program.FragmentShaderStatus().shader_log << "\nWith Program linkage log:\n"
615 gl3cts::ClipDistance::Utility::Program program(gl, vertex_shader_code, m_fragment_shader_code);
1042 gl3cts::ClipDistance::Utility::Program program(gl, m_vertex_shader_code_case_0, m_fragment_shader_code);
1068 gl3cts::ClipDistance::Utility::Program program(gl, m_vertex_shader_code_case_1, m_fragment_shader_code);
1095 gl3cts::ClipDistance::Utility::Program program(gl, m_vertex_shader_code_case_2, m_fragment_shader_code);
1164 /** @brief Program constructor.
1171 gl3cts::ClipDistance::Utility::Program::Program(const glw::Functions& gl, const std::string& vertex_shader_code,
1206 /** @brief Program destructor. */
1207 gl3cts::ClipDistance::Utility::Program::~Program()
1235 const gl3cts::ClipDistance::Utility::Program::CompilationStatus& gl3cts::ClipDistance::Utility::Program::
1245 const gl3cts::ClipDistance::Utility::Program::CompilationStatus& gl3cts::ClipDistance::Utility::Program::
1251 /** @brief Program building status getter.
1253 * @return Program linkage status.
1255 const gl3cts::ClipDistance::Utility::Program::LinkageStatus& gl3cts::ClipDistance::Utility::Program::ProgramStatus()
1268 gl3cts::ClipDistance::Utility::Program::CompilationStatus gl3cts::ClipDistance::Utility::Program::compileShader(
1346 gl3cts::ClipDistance::Utility::Program::LinkageStatus gl3cts::ClipDistance::Utility::Program::linkShaders(
1452 void gl3cts::ClipDistance::Utility::Program::UseProgram() const