Lines Matching defs:depthFunc
971 void APIErrors::depthRangeArrayHelper(Utils::DepthFuncWrapper& depthFunc, GLint max_viewports, bool& test_result, T*)
982 depthFunc.depthRangeArray(0, max_viewports - 1, &data[0]);
985 depthFunc.depthRangeArray(max_viewports, 1, &data[0]);
988 depthFunc.depthRangeArray(1, max_viewports - 1, &data[0]);
991 depthFunc.depthRangeArray(1, max_viewports, &data[0]);
996 void APIErrors::depthRangeIndexedHelper(Utils::DepthFuncWrapper& depthFunc, GLint max_viewports, bool& test_result, T*)
998 depthFunc.depthRangeIndexed(0 /* index */, (T)0.0, (T)1.0);
1001 depthFunc.depthRangeIndexed(max_viewports - 1 /* index */, (T)0.0, (T)1.0);
1004 depthFunc.depthRangeIndexed(max_viewports /* index */, (T)0.0, (T)1.0);
1007 depthFunc.depthRangeIndexed(max_viewports + 1 /* index */, (T)0.0, (T)1.0);
1012 void APIErrors::getDepthHelper(Utils::DepthFuncWrapper& depthFunc, GLint max_viewports, bool& test_result, T*)
1016 depthFunc.getDepthi_v(GL_DEPTH_RANGE, max_viewports - 1, data);
1019 depthFunc.getDepthi_v(GL_DEPTH_RANGE, max_viewports, data);
1037 Utils::DepthFuncWrapper depthFunc(m_context);
1052 depthRangeArrayHelper<GLdouble>(depthFunc, max_viewports, test_result);
1057 depthRangeArrayHelper<GLfloat>(depthFunc, max_viewports, test_result);
1066 depthRangeIndexedHelper<GLdouble>(depthFunc, max_viewports, test_result);
1071 depthRangeIndexedHelper<GLfloat>(depthFunc, max_viewports, test_result);
1367 getDepthHelper<GLdouble>(depthFunc, max_viewports, test_result);
1372 getDepthHelper<GLfloat>(depthFunc, max_viewports, test_result);
1423 void Queries::depthRangeInitialValuesHelper(Utils::DepthFuncWrapper& depthFunc, GLint max_viewports, bool& test_result,
1431 depthFunc.getDepthi_v(GL_DEPTH_RANGE, i, &data[i * 2]);
1432 GLU_EXPECT_NO_ERROR(depthFunc.getFunctions().getError(), "getDouble/Floati_v");
1465 Utils::DepthFuncWrapper depthFunc(m_context);
1539 depthRangeInitialValuesHelper<GLdouble>(depthFunc, max_viewports, test_result);
1544 depthRangeInitialValuesHelper<GLfloat>(depthFunc, max_viewports, test_result);
2170 Utils::DepthFuncWrapper depthFunc(m_context);
2190 getDepthRanges(depthFunc, max_viewports, depth_range_data_a);
2198 depthFunc.depthRangeArray(0, max_viewports, &depth_range_data_a[0]);
2201 getDepthRanges(depthFunc, max_viewports, depth_range_data_b);
2214 depthFunc.depthRangeIndexed(i, (T)0.25, (T)0.75);
2217 getDepthRanges(depthFunc, max_viewports, depth_range_data_a);
2242 depthFunc.depthRangeArray(0, max_viewports, &depth_range_data_b[0]);
2245 getDepthRanges(depthFunc, max_viewports, depth_range_data_a);
2259 depthFunc.depthRange((T)0.0, (T)1.0);
2262 getDepthRanges(depthFunc, max_viewports, depth_range_data_b);
2297 void DepthRangeAPI::getDepthRanges(Utils::DepthFuncWrapper& depthFunc, GLint max_viewports, std::vector<T>& out_data)
2301 depthFunc.getDepthi_v(GL_DEPTH_RANGE, i, &out_data[i * m_n_elements]);
2302 GLU_EXPECT_NO_ERROR(depthFunc.getFunctions().getError(), "getDouble/Floati_v");
3078 Utils::DepthFuncWrapper depthFunc(m_context);
3104 depthFunc.depthRangeIndexed(i, depth_data[i * 2 + 0], depth_data[i * 2 + 1]);
3110 depthFunc.depthRangeArray(0 /* first */, 16 /* count */, depth_data);