Lines Matching defs:uniformNdx
585 for (int uniformNdx = firstUniformNdx; uniformNdx < uniformIndicesEnd; uniformNdx++)
586 blockEntry.activeUniformIndices.push_back(uniformNdx);
933 int uniformNdx = layout.getUniformIndex(fullApiName.c_str());
934 const UniformLayoutEntry& entry = layout.uniforms[uniformNdx];
1180 for (int uniformNdx = 0; uniformNdx < numActiveUniforms; uniformNdx++)
1182 UniformLayoutEntry& entry = layout.uniforms[uniformNdx];
1183 std::vector<char> nameBuf(nameLengths[uniformNdx]);
1188 gl.getActiveUniform(program, (deUint32)uniformNdx, (glw::GLsizei)nameBuf.size(), &nameLen, &size, &type,
1194 if (nameLen + 1 != nameLengths[uniformNdx] || size != sizes[uniformNdx] ||
1195 type != (deUint32)types[uniformNdx])
1200 entry.type = glu::getDataTypeFromGLType(types[uniformNdx]);
1201 entry.size = sizes[uniformNdx];
1202 entry.blockNdx = blockIndices[uniformNdx];
1203 entry.offset = offsets[uniformNdx];
1204 entry.arrayStride = arrayStrides[uniformNdx];
1205 entry.matrixStride = matrixStrides[uniformNdx];
1206 entry.isRowMajor = rowMajorFlags[uniformNdx] != GL_FALSE;
1404 for (int uniformNdx = 0; uniformNdx < (int)glLayout.uniforms.size(); uniformNdx++)
1405 log << TestLog::Message << uniformNdx << ": " << glLayout.uniforms[uniformNdx] << TestLog::EndMessage;
1750 for (int uniformNdx = 0; uniformNdx < numUniforms; uniformNdx++)
1752 const UniformLayoutEntry& uniform = layout.uniforms[uniformNdx];
1788 for (int uniformNdx = 0; uniformNdx < numUniforms; uniformNdx++)
1790 const UniformLayoutEntry& uniform = layout.uniforms[uniformNdx];