Lines Matching defs:constCoords

50 typedef void (*SetupUniformsFunc)(const glw::Functions& gl, deUint32 programID, const tcu::Vec4& constCoords);
63 virtual void setupUniforms(deUint32 programID, const tcu::Vec4& constCoords);
120 void ShaderStructCase::setupUniforms(deUint32 programID, const tcu::Vec4& constCoords)
122 ShaderRenderCase::setupUniforms(programID, constCoords);
124 m_setupUniforms(m_renderCtx.getFunctions(), programID, constCoords);
1207 const tcu::Vec4& constCoords) SET_UNIFORMS_BODY \
1236 setUniform(gl, programID, "s.a", constCoords.x());
1237 setUniform(gl, programID, "s.b", constCoords.swizzle(1, 2, 3));
1240 { c.color.xyz() = c.constCoords.swizzle(0, 1, 2); });
1264 setUniform(gl, programID, "s.a", constCoords.x());
1266 setUniform(gl, programID, "s.b.b", constCoords.swizzle(1, 2));
1269 { c.color.xyz() = c.constCoords.swizzle(0, 1, 2); });
1288 setUniform(gl, programID, "s.a", constCoords.w());
1292 b[0] = constCoords.z();
1293 b[1] = constCoords.y();
1294 b[2] = constCoords.x();
1297 { c.color.xyz() = c.constCoords.swizzle(3, 2, 1); });
1318 setUniform(gl, programID, "s.a", constCoords.w());
1322 b[0] = constCoords.z();
1323 b[1] = constCoords.y();
1324 b[2] = constCoords.x();
1327 { c.color.xyz() = c.constCoords.swizzle(1, 2, 0); });
1347 setUniform(gl, programID, "s[0].a", constCoords.x());
1349 setUniform(gl, programID, "s[1].a", constCoords.y());
1351 setUniform(gl, programID, "s[2].a", constCoords.z());
1354 { c.color.xyz() = c.constCoords.swizzle(2, 1, 0); });
1376 setUniform(gl, programID, "s[0].a", constCoords.x());
1378 setUniform(gl, programID, "s[1].a", constCoords.y());
1380 setUniform(gl, programID, "s[2].a", constCoords.z());
1383 { c.color.xyz() = c.constCoords.swizzle(2, 1, 0); });
1412 setUniform(gl, programID, "s[0].a", constCoords.x());
1413 arr[0] = constCoords.swizzle(0, 1);
1414 arr[1] = constCoords.swizzle(2, 3);
1417 arr[0] = constCoords.swizzle(2, 3);
1418 arr[1] = constCoords.swizzle(0, 1);
1421 arr[0] = constCoords.swizzle(0, 2);
1422 arr[1] = constCoords.swizzle(1, 3);
1427 setUniform(gl, programID, "s[1].a", constCoords.w());
1428 arr[0] = constCoords.swizzle(0, 0);
1429 arr[1] = constCoords.swizzle(1, 1);
1432 arr[0] = constCoords.swizzle(2, 2);
1433 arr[1] = constCoords.swizzle(3, 3);
1436 arr[0] = constCoords.swizzle(1, 0);
1437 arr[1] = constCoords.swizzle(3, 2);
1442 { c.color.xyz() = c.constCoords.swizzle(2, 0, 3); });
1478 setUniform(gl, programID, "s[0].a", constCoords.x());
1479 arr[0] = constCoords.swizzle(0, 1);
1480 arr[1] = constCoords.swizzle(2, 3);
1483 arr[0] = constCoords.swizzle(2, 3);
1484 arr[1] = constCoords.swizzle(0, 1);
1487 arr[0] = constCoords.swizzle(0, 2);
1488 arr[1] = constCoords.swizzle(1, 3);
1493 setUniform(gl, programID, "s[1].a", constCoords.w());
1494 arr[0] = constCoords.swizzle(0, 0);
1495 arr[1] = constCoords.swizzle(1, 1);
1498 arr[0] = constCoords.swizzle(2, 2);
1499 arr[1] = constCoords.swizzle(3, 3);
1502 arr[0] = constCoords.swizzle(1, 0);
1503 arr[1] = constCoords.swizzle(3, 2);
1508 { c.color.xyz() = c.constCoords.swizzle(2, 0, 3); });
1535 setUniform(gl, programID, "s[0].a", constCoords.x());
1537 setUniform(gl, programID, "s[1].a", constCoords.y());
1539 setUniform(gl, programID, "s[2].a", constCoords.z());
1542 { c.color.xyz() = c.constCoords.swizzle(2, 1, 0); });
1590 setUniform(gl, programID, "s[0].a", constCoords.x());
1591 arr[0] = constCoords.swizzle(1, 0);
1592 arr[1] = constCoords.swizzle(2, 0);
1595 arr[0] = constCoords.swizzle(1, 1);
1596 arr[1] = constCoords.swizzle(3, 1);
1599 arr[0] = constCoords.swizzle(2, 1);
1600 arr[1] = constCoords.swizzle(2, 1);
1605 setUniform(gl, programID, "s[1].a", constCoords.w());
1606 arr[0] = constCoords.swizzle(2, 0);
1607 arr[1] = constCoords.swizzle(2, 1);
1610 arr[0] = constCoords.swizzle(2, 2);
1611 arr[1] = constCoords.swizzle(3, 3);
1614 arr[0] = constCoords.swizzle(1, 0);
1615 arr[1] = constCoords.swizzle(3, 2);
1620 { c.color.xyz() = (c.constCoords.swizzle(0, 1, 2) + c.constCoords.swizzle(1, 2, 3)) * 0.5f; });
1648 setUniform(gl, programID, "s[0].a", constCoords.x());
1650 setUniform(gl, programID, "s[1].a", constCoords.y());
1652 setUniform(gl, programID, "s[2].a", constCoords.z());
1655 { c.color.xyz() = c.constCoords.swizzle(2, 1, 0); });
1704 setUniform(gl, programID, "s[0].a", constCoords.x());
1705 arr[0] = constCoords.swizzle(1, 0);
1706 arr[1] = constCoords.swizzle(2, 0);
1709 arr[0] = constCoords.swizzle(1, 1);
1710 arr[1] = constCoords.swizzle(3, 1);
1713 arr[0] = constCoords.swizzle(2, 1);
1714 arr[1] = constCoords.swizzle(2, 1);
1719 setUniform(gl, programID, "s[1].a", constCoords.w());
1720 arr[0] = constCoords.swizzle(2, 0);
1721 arr[1] = constCoords.swizzle(2, 1);
1724 arr[0] = constCoords.swizzle(2, 2);
1725 arr[1] = constCoords.swizzle(3, 3);
1728 arr[0] = constCoords.swizzle(1, 0);
1729 arr[1] = constCoords.swizzle(3, 2);
1734 { c.color.xyz() = (c.constCoords.swizzle(0, 1, 2) + c.constCoords.swizzle(1, 2, 3)) * 0.5f; });
1754 DE_UNREF(constCoords);
1784 DE_UNREF(constCoords);
1810 DE_UNREF(constCoords);