Lines Matching refs:program
94 // Setup program.
95 ShaderProgram program(m_context.getRenderContext(),
102 bool vertexOk = program.getShaderInfo(SHADERTYPE_VERTEX).compileOk;
103 bool fragmentOk = program.getShaderInfo(SHADERTYPE_FRAGMENT).compileOk;
104 bool linkOk = program.getProgramInfo().linkOk;
178 // Setup program.
179 ShaderProgram program(m_context.getRenderContext(), makeVtxFragSources(vcode.c_str(), fcode.c_str()));
182 bool vertexOk = program.getShaderInfo(SHADERTYPE_VERTEX).compileOk;
183 bool fragmentOk = program.getShaderInfo(SHADERTYPE_FRAGMENT).compileOk;
184 bool linkOk = program.getProgramInfo().linkOk;
253 // Setup program.
254 ShaderProgram program(m_context.getRenderContext(),
259 bool vertexOk = program.getShaderInfo(SHADERTYPE_VERTEX).compileOk;
260 bool fragmentOk = program.getShaderInfo(SHADERTYPE_FRAGMENT).compileOk;
261 bool linkOk = program.getProgramInfo().linkOk;
422 ShaderProgram program(m_context.getRenderContext(), makeVtxFragSources(vertex_code.c_str(), fragment_code.c_str()));
423 if (program.getShaderInfo(SHADERTYPE_VERTEX).compileOk || program.getShaderInfo(SHADERTYPE_FRAGMENT).compileOk)
447 ShaderProgram program(m_context.getRenderContext(), sources);
448 if (program.getShaderInfo(SHADERTYPE_COMPUTE).compileOk)