Lines Matching refs:numIters

158 static ShaderEvalFunc getLoopEvalFunc(int numIters)
160 switch (numIters % 4)
468 int numIters = 3; // actual number of iterations
507 numIters = 0;
512 numIters = 0;
517 numIters = 1;
522 numIters = 2;
533 numIters = 2 * iterCount;
539 numIters = 2 * iterCount;
545 numIters = 0;
551 numIters = 1;
560 numIters = iterCount - 1;
569 numIters = 0;
574 numIters = iterCount - 1;
579 numIters = 2;
584 numIters = 1;
597 numIters = 2;
608 numIters = iterCount = 101;
614 numIters = 5;
621 numIters = 2 * iterCount;
630 numIters = 3 * iterCount;
641 numIters = 2;
651 numIters = iterCount;
682 numIters = 0;
687 numIters = 0;
692 numIters = 1;
697 numIters = 2;
708 numIters = 2 * iterCount;
714 numIters = 2 * iterCount;
720 numIters = 0;
726 numIters = 1;
736 numIters = iterCount - 1;
745 numIters = 0;
750 numIters = iterCount - 1;
755 numIters = 2;
760 numIters = 1;
765 numIters = iterCount - 1;
776 numIters = 2;
787 numIters = iterCount = 101;
793 numIters = iterCount - 1;
800 numIters = 2 * iterCount;
811 numIters = 2 * iterCount;
824 numIters = 2;
835 numIters = iterCount;
869 numIters = 0;
874 numIters = 0;
879 numIters = 1;
884 numIters = 2;
895 numIters = 2 * iterCount;
901 numIters = 2 * iterCount;
911 numIters = 1;
921 numIters = iterCount - 1;
930 numIters = 0;
935 numIters = iterCount - 1;
940 numIters = 2;
945 numIters = 1;
955 numIters = iterCount + 1;
961 numIters = 2;
973 numIters = iterCount = 101;
979 numIters = 5;
986 numIters = 2 * iterCount;
998 numIters = 3 * iterCount;
1013 numIters = 2;
1025 numIters = iterCount;
1118 ShaderEvalFunc evalFunc = getLoopEvalFunc(numIters);