Lines Matching defs:vertex
300 "in vec2 vertex;\n"
321 " gl_Position = vec4(vertex, 0, 1);\n"
418 /* Fill a VBO with some vertex data.
421 float vertex[DE_LENGTH_OF_ARRAY(pointIndices) * 2];
434 vertex[(i * 2) + 0] = float(x) * 2.0f / float(width) - 1.0f;
435 vertex[(i * 2) + 1] = float(y) * 2.0f / float(height) - 1.0f;
475 glu::va::Float("vertex", 2, DE_LENGTH_OF_ARRAY(pointIndices), 0, vertex),
484 * use_vs_data is true, and the mix() result from the vertex
499 const int x = int((vertex[(i * 2) + 0] + 1.0f) * float(width) / 2.0f);
500 const int y = int((vertex[(i * 2) + 1] + 1.0f) * float(height) / 2.0f);
511 const int x = int((vertex[(i * 2) + 0] + 1.0f) * float(width) / 2.0f);
512 const int y = int((vertex[(i * 2) + 1] + 1.0f) * float(height) / 2.0f);