Lines Matching refs:code
315 * @param compute_shader Compute shader source code
316 * @param fragment_shader Fragment shader source code
317 * @param geometry_shader Geometry shader source code
318 * @param tesselation_control_shader Tesselation control shader source code
319 * @param tesselation_evaluation_shader Tesselation evaluation shader source code
320 * @param vertex_shader Vertex shader source code
485 * @param source Source code
573 /** Set shader's source code
577 * @param source Shader source code
581 const GLchar* code = source.c_str();
583 gl.shaderSource(id, 1 /* count */, &code, 0 /* lengths */);
1537 /** Prepares source code for fragment shader
1541 * @return string with prepared code